mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
mass replaced all methods to pascal case
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@@ -15,35 +15,35 @@ namespace FFXIVClassic_Map_Server.actors.director
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this.owner = owner;
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}
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public virtual BasePacket getSpawnPackets(uint playerActorId, uint spawnType)
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public virtual BasePacket GetSpawnPackets(uint playerActorId, uint spawnType)
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{
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List<SubPacket> subpackets = new List<SubPacket>();
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subpackets.Add(createAddActorPacket(playerActorId, 0));
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subpackets.AddRange(getEventConditionPackets(playerActorId));
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subpackets.Add(createSpeedPacket(playerActorId));
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subpackets.Add(createSpawnPositonPacket(playerActorId, 0));
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subpackets.Add(createNamePacket(playerActorId));
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subpackets.Add(createStatePacket(playerActorId));
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subpackets.Add(createIsZoneingPacket(playerActorId));
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subpackets.Add(createScriptBindPacket(playerActorId));
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return BasePacket.createPacket(subpackets, true, false);
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subpackets.Add(CreateAddActorPacket(playerActorId, 0));
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subpackets.AddRange(GetEventConditionPackets(playerActorId));
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subpackets.Add(CreateSpeedPacket(playerActorId));
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subpackets.Add(CreateSpawnPositonPacket(playerActorId, 0));
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subpackets.Add(CreateNamePacket(playerActorId));
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subpackets.Add(CreateStatePacket(playerActorId));
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subpackets.Add(CreateIsZoneingPacket(playerActorId));
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subpackets.Add(CreateScriptBindPacket(playerActorId));
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return BasePacket.CreatePacket(subpackets, true, false);
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}
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public override BasePacket getInitPackets(uint playerActorId)
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public override BasePacket GetInitPackets(uint playerActorId)
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{
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SetActorPropetyPacket initProperties = new SetActorPropetyPacket("/_init");
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initProperties.addTarget();
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return BasePacket.createPacket(initProperties.buildPacket(playerActorId, actorId), true, false);
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initProperties.AddTarget();
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return BasePacket.CreatePacket(initProperties.BuildPacket(playerActorId, actorId), true, false);
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}
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public void onTalked(Npc npc)
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public void OnTalked(Npc npc)
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{
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LuaEngine.doDirectorOnTalked(this, owner, npc);
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LuaEngine.DoDirectorOnTalked(this, owner, npc);
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}
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public void onCommand(Command command)
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public void OnCommand(Command command)
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{
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LuaEngine.doDirectorOnCommand(this, owner, command);
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LuaEngine.DoDirectorOnCommand(this, owner, command);
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}
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}
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