mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Refactor StatusEffectContainer to better handle messages using
CommandResultContainer. Alter Modifiers to be the same as ParamNames. Add LoseOnClassChange flag for status effects. Add a few missing status effects. Fix EndTime for stance status effects to stop icon from blinking.
This commit is contained in:
23
data/scripts/effects/raging_strike2.lua
Normal file
23
data/scripts/effects/raging_strike2.lua
Normal file
@@ -0,0 +1,23 @@
|
||||
require("modifiers")
|
||||
require("battleutils")
|
||||
|
||||
|
||||
function onCommandStart(effect, attacker, command, actionContainer)
|
||||
--Random guess
|
||||
command.enmityModifier += 0.25;
|
||||
end
|
||||
|
||||
function onHit(effect, attacker, defender, action, actionContainer)
|
||||
if skill.id == 27259 then
|
||||
--Effect stacks up to 3 times
|
||||
if effect.GetTier() < 3 then
|
||||
effect.SetTier(effect.GetTier() + 1);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function onMiss(effect, attacker, defender, action, actionContainer)
|
||||
if skill.id == 27259 then
|
||||
effect.SetTier(0);
|
||||
end
|
||||
end
|
||||
Reference in New Issue
Block a user