Fix spelling

This commit is contained in:
TheManii
2016-04-06 15:34:04 -07:00
parent ea1e16aea7
commit 26f5e1be28
4 changed files with 671 additions and 671 deletions

View File

@@ -18,7 +18,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.player
public const ushort LOOT = 0x0004; //Max 0xA
public const ushort MELDREQUEST = 0x0005; //Max 0x04
public const ushort BAZAAR = 0x0007; //Max 0x0A
public const ushort CURRANCY = 0x0063; //Max 0x140
public const ushort CURRENCY = 0x0063; //Max 0x140
public const ushort KEYITEMS = 0x0064; //Max 0x500
public const ushort EQUIPMENT = 0x00FE; //Max 0x23
public const ushort EQUIPMENT_OTHERPLAYER = 0x00F9; //Max 0x23
@@ -132,7 +132,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.player
{
Database.setQuantity(owner, slot, inventoryCode, list[slot].quantity);
if (inventoryCode != CURRANCY && inventoryCode != KEYITEMS)
if (inventoryCode != CURRENCY && inventoryCode != KEYITEMS)
sendInventoryPackets(list[slot]);
}
@@ -144,13 +144,13 @@ namespace FFXIVClassic_Map_Server.actors.chara.player
list.Add(addedItem);
if (inventoryCode != CURRANCY && inventoryCode != KEYITEMS)
if (inventoryCode != CURRENCY && inventoryCode != KEYITEMS)
sendInventoryPackets(addedItem);
quantityCount -= gItem.maxStack;
}
if (inventoryCode == CURRANCY || inventoryCode == KEYITEMS)
if (inventoryCode == CURRENCY || inventoryCode == KEYITEMS)
sendFullInventory();
owner.queuePacket(InventorySetEndPacket.buildPacket(owner.actorId));