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Fix spelling
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@@ -140,7 +140,7 @@ namespace FFXIVClassic_Map_Server.Actors
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inventories[Inventory.NORMAL] = new Inventory(this, MAXSIZE_INVENTORY_NORMAL, Inventory.NORMAL);
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inventories[Inventory.KEYITEMS] = new Inventory(this, MAXSIZE_INVENTORY_KEYITEMS, Inventory.KEYITEMS);
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inventories[Inventory.CURRANCY] = new Inventory(this, MAXSIZE_INVENTORY_CURRANCY, Inventory.CURRANCY);
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inventories[Inventory.CURRENCY] = new Inventory(this, MAXSIZE_INVENTORY_CURRANCY, Inventory.CURRENCY);
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inventories[Inventory.MELDREQUEST] = new Inventory(this, MAXSIZE_INVENTORY_MELDREQUEST, Inventory.MELDREQUEST);
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inventories[Inventory.BAZAAR] = new Inventory(this, MAXSIZE_INVENTORY_BAZAAR, Inventory.BAZAAR);
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inventories[Inventory.LOOT] = new Inventory(this, MAXSIZE_INVENTORY_LOOT, Inventory.LOOT);
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@@ -500,7 +500,7 @@ namespace FFXIVClassic_Map_Server.Actors
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#region Inventory & Equipment
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queuePacket(InventoryBeginChangePacket.buildPacket(actorId));
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inventories[Inventory.NORMAL].sendFullInventory();
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inventories[Inventory.CURRANCY].sendFullInventory();
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inventories[Inventory.CURRENCY].sendFullInventory();
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inventories[Inventory.KEYITEMS].sendFullInventory();
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inventories[Inventory.BAZAAR].sendFullInventory();
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inventories[Inventory.MELDREQUEST].sendFullInventory();
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@@ -550,7 +550,7 @@ namespace FFXIVClassic_Map_Server.Actors
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reply11.replaceActorID(actorId);
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//playerSession.queuePacket(reply10);
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// playerSession.queuePacket(reply11);
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#endregion
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#endregion
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}
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private void sendRemoveInventoryPackets(List<ushort> slots)
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