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Removed all the unique talk defaults for Wil region (thx Jorge). Got most of man0l0 working with the new system. Fixed nullterm str parsing.
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@@ -1,7 +0,0 @@
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require ("global")
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function onEventStarted(player, npc)
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defaultSea = GetStaticActor("DftSea");
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callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMerchant002_001", nil, nil, nil);
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player:endEvent();
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end
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