Fixed my lua fuckery some more.

This commit is contained in:
Filip Maj committed 2018-04-07 14:24:33 -04:00
1 parent bbd4fcef3b
commit 29e3f61b6b
2 files changed
+3 -1

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@@ -90,7 +90,6 @@ namespace FFXIVClassic_Map_Server.Actors
//Event Related
public uint currentEventOwner = 0;
public string currentEventName = "";
public Coroutine currentEventRunning;
//Player Info
@@ -1678,6 +1677,8 @@ namespace FFXIVClassic_Map_Server.Actors
public void StartEvent(Actor owner, EventStartPacket start)
{
currentEventOwner = start.scriptOwnerActorID;
currentEventName = start.triggerName;
LuaEngine.GetInstance().EventStarted(this, owner, start);
}