mirror of
				https://bitbucket.org/Ioncannon/project-meteor-server.git
				synced 2025-05-20 08:26:59 -04:00 
			
		
		
		
	Added the skeletons of the rest of the item commands.
This commit is contained in:
		
							
								
								
									
										23
									
								
								data/scripts/commands/BazaarDealCommand.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										23
									
								
								data/scripts/commands/BazaarDealCommand.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,23 @@ | ||||
| --[[ | ||||
|  | ||||
| BazaarDealCommand Script | ||||
|  | ||||
| Handles various bazaar transfer options | ||||
|  | ||||
| All bazaar args have a Reward (The item the person who fufills the request gets) and a Seek (The item the player wants, either gil or an item). | ||||
|  | ||||
| --]] | ||||
|  | ||||
| function onEventStarted(player, actor, triggerName, rewardItem, seekItem, bazaarMode, arg1, bazaarActor, rewardAmount, seekAmount, arg2, arg3, type9ItemIds) | ||||
|  | ||||
| 	--Get reward reference or itemId | ||||
| 	 | ||||
| 	--Get seek reference or itemid | ||||
| 	 | ||||
| 	--Tell worldmaster to add bazaar entry with reward, seek, rewardAmount, seekAmount, and bazaarMode | ||||
| 	 | ||||
| 	--Remove reward items from inventory | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| 	 | ||||
| end | ||||
							
								
								
									
										13
									
								
								data/scripts/commands/BazaarUndealCommand.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								data/scripts/commands/BazaarUndealCommand.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,13 @@ | ||||
| --[[ | ||||
|  | ||||
| BazaarUndealCommand Script | ||||
|  | ||||
| Handles canceling bazaar items | ||||
|  | ||||
| --]] | ||||
|  | ||||
| function onEventStarted(player, actor, triggerName, rewardItem, arg1, bazaarType, arg2, bazaarActor, rewardAmount, seekAmount, arg3, arg4, type9ItemIds) | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| 	 | ||||
| end | ||||
							
								
								
									
										13
									
								
								data/scripts/commands/ItemMovePackageCommand.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								data/scripts/commands/ItemMovePackageCommand.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,13 @@ | ||||
| --[[ | ||||
|  | ||||
| ItemMovePackageCommand Script | ||||
|  | ||||
| Handles moving items across item packages (IE: Taking loot) | ||||
|  | ||||
| --]] | ||||
|  | ||||
| function onEventStarted(player, actor, triggerName, itemReference, targetPackage, sourcePackage, arg1, arg2, unknown, arg3, arg4, arg5, type9ItemIds) | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| 	 | ||||
| end | ||||
							
								
								
									
										13
									
								
								data/scripts/commands/ItemTransferCommand.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								data/scripts/commands/ItemTransferCommand.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,13 @@ | ||||
| --[[ | ||||
|  | ||||
| ItemTransferCommand Script | ||||
|  | ||||
| Handles giving an item to another party member. | ||||
|  | ||||
| --]] | ||||
|  | ||||
| function onEventStarted(player, actor, triggerName, itemReference, targetPackage, sourcePackage, arg1, targetPlayer, arg2, arg3, arg4, arg5, type9ItemIds) | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| 	 | ||||
| end | ||||
							
								
								
									
										95
									
								
								data/scripts/commands/TradeExecuteCommand.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										95
									
								
								data/scripts/commands/TradeExecuteCommand.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,95 @@ | ||||
| --[[ | ||||
|  | ||||
| TradeExecuteCommand Script | ||||
|  | ||||
| Handles all trading between players | ||||
|  | ||||
| Functions: | ||||
|  | ||||
| processTradeCommandOpenTray() - Opens the trade widget. | ||||
| processTradeCommandCloseTray() - Closes the trade widget. | ||||
| processTradeCommandReply(command, params) - Operates the trade widget. | ||||
| processUpdateTradeCommandTrayData() - ? | ||||
|  | ||||
| Commands: | ||||
|  | ||||
| set: TradeWidget resets "Set Mode" (turned on once item selected while waiting for reply). | ||||
| back: TradeWidget resets "Choose Mode" (turned on when ui operation is done). | ||||
| fix: You have accepted the deal. | ||||
| targetfix: Target has accepted the deal. | ||||
| doedit: You have canceled your accept. | ||||
| reedit: Target has canceled their accept. | ||||
|  | ||||
| --]] | ||||
|  | ||||
| require ("global") | ||||
|  | ||||
| function onEventStarted(player, actor, triggerName)	 | ||||
| 	 | ||||
| 	callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandOpenTray"); | ||||
| 	 | ||||
| 	tradeOffering = player:GetTradeOfferings(); | ||||
| 	 | ||||
| 	while (true) do | ||||
| 		widgetOpen, chosenOperation, tradeSlot, type7, quantity, packageId, quality = callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processUpdateTradeCommandTrayData"); | ||||
| 		 | ||||
| 		--Abort script if client script dead | ||||
| 		if (widgetOpen == false or widgetOpen == nil) then | ||||
| 			break; | ||||
| 		end | ||||
| 				 | ||||
| 		--Handle you/target canceling/finishing the trade | ||||
| 		if (not player:IsTrading() or not player:GetOtherTrader():IsTrading()) then | ||||
| 			break; | ||||
| 		end | ||||
| 		 | ||||
| 		--Handle target accepting | ||||
| 		if (player:GetOtherTrader():IsTradeAccepted() == true) then | ||||
| 			callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandReply", "targetfix"); | ||||
| 		else | ||||
| 			callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandReply", "reedit"); | ||||
| 		end | ||||
| 		 | ||||
| 		--Check if both accepted the trade | ||||
| 		if (player:IsTradeAccepted() and player:GetOtherTrader():IsTradeAccepted()) then | ||||
| 			callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandCloseTray"); | ||||
| 			GetWorldManager():SwapTradedItems(player, player:GetOtherTrader()); | ||||
| 			break; | ||||
| 		end | ||||
| 		 | ||||
| 		--Clear Item | ||||
| 		if (chosenOperation == 1) then | ||||
| 			player:RemoveTradeItem(tradeSlot - 1); | ||||
| 			callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandReply", "set"); | ||||
| 		--Clear All | ||||
| 		elseif (chosenOperation == 2) then | ||||
| 			player:ClearTradeItems(1); | ||||
| 			callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandReply", "set"); | ||||
| 		--Item Chosen | ||||
| 		elseif (chosenOperation == 3) then | ||||
| 			player:AddTradeItem(tradeSlot - 1, type7.slot, quantity);		 | ||||
| 			callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandReply", "set", 2, 2, 2, 2); | ||||
| 		--Gil Chosen | ||||
| 		elseif (chosenOperation == 4) then		 | ||||
| 			player:AddTradeGil(quantity); | ||||
| 			callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandReply", "set"); | ||||
| 		--Cancel | ||||
| 		elseif (chosenOperation == 11) then | ||||
| 			player:FinishTradeTransaction(); | ||||
| 			break; | ||||
| 		--OK | ||||
| 		elseif (chosenOperation == 12) then | ||||
| 			callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandReply", "fix"); | ||||
| 			player:AcceptTrade(true); | ||||
| 		--Reedit | ||||
| 		elseif (chosenOperation == 13) then | ||||
| 			callClientFunction(player, "delegateCommand", GetStaticActor("TradeExecuteCommand"), "processTradeCommandReply", "doedit");	 | ||||
| 			player:AcceptTrade(false); | ||||
| 		end | ||||
| 		 | ||||
| 		wait(1); | ||||
| 	end | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| 	 | ||||
| end | ||||
		Reference in New Issue
	
	Block a user