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Added party sync packet which will sync member info between world/zone servers.
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@@ -474,5 +474,14 @@ namespace FFXIVClassic_Map_Server.Actors
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else
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return;
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}
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//A party member list packet came, set the party
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/* public void SetParty(MonsterPartyGroup group)
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{
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if (group is MonsterPartyGroup)
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currentParty = group;
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}
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*/
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}
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}
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