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				https://bitbucket.org/Ioncannon/project-meteor-server.git
				synced 2025-05-20 08:26:59 -04:00 
			
		
		
		
	Implemented packets for add/remove for friend/black lists.
This commit is contained in:
		| @@ -1,5 +1,7 @@ | ||||
| using System; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| @@ -8,5 +10,23 @@ namespace FFXIVClassic_Map_Server.packets.send.social | ||||
| { | ||||
|     class BlacklistAddedPacket | ||||
|     { | ||||
|         public const ushort OPCODE = 0x01C9; | ||||
|         public const uint PACKET_SIZE = 0x048; | ||||
|  | ||||
|         public static SubPacket buildPacket(uint playerActorID, bool isSuccess, string nameToAdd) | ||||
|         { | ||||
|             byte[] data = new byte[PACKET_SIZE - 0x20]; | ||||
|  | ||||
|             using (MemoryStream mem = new MemoryStream(data)) | ||||
|             { | ||||
|                 using (BinaryWriter binWriter = new BinaryWriter(mem)) | ||||
|                 { | ||||
|                     binWriter.Write((byte)(isSuccess ? 1 : 0)); | ||||
|                     binWriter.Write(Encoding.ASCII.GetBytes(nameToAdd), 0, Encoding.ASCII.GetByteCount(nameToAdd) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(nameToAdd)); | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             return new SubPacket(OPCODE, playerActorID, playerActorID, data); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|   | ||||
| @@ -1,5 +1,7 @@ | ||||
| using System; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| @@ -8,5 +10,23 @@ namespace FFXIVClassic_Map_Server.packets.send.social | ||||
| { | ||||
|     class BlacklistRemovedPacket | ||||
|     { | ||||
|         public const ushort OPCODE = 0x01CA; | ||||
|         public const uint PACKET_SIZE = 0x048; | ||||
|  | ||||
|         public static SubPacket buildPacket(uint playerActorID, bool isSuccess, string nameToRemove) | ||||
|         { | ||||
|             byte[] data = new byte[PACKET_SIZE - 0x20]; | ||||
|  | ||||
|             using (MemoryStream mem = new MemoryStream(data)) | ||||
|             { | ||||
|                 using (BinaryWriter binWriter = new BinaryWriter(mem)) | ||||
|                 { | ||||
|                     binWriter.Write((byte)(isSuccess ? 1 : 0)); | ||||
|                     binWriter.Write(Encoding.ASCII.GetBytes(nameToRemove), 0, Encoding.ASCII.GetByteCount(nameToRemove) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(nameToRemove)); | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             return new SubPacket(OPCODE, playerActorID, playerActorID, data); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|   | ||||
| @@ -1,5 +1,7 @@ | ||||
| using System; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| @@ -8,5 +10,26 @@ namespace FFXIVClassic_Map_Server.packets.send.social | ||||
| { | ||||
|     class FriendlistAddedPacket | ||||
|     { | ||||
|         public const ushort OPCODE = 0x01CC; | ||||
|         public const uint PACKET_SIZE = 0x067; | ||||
|  | ||||
|         public static SubPacket buildPacket(uint playerActorID, bool isSuccess, uint index, bool isOnline, string nameToAdd) | ||||
|         { | ||||
|             byte[] data = new byte[PACKET_SIZE - 0x20]; | ||||
|  | ||||
|             using (MemoryStream mem = new MemoryStream(data)) | ||||
|             { | ||||
|                 using (BinaryWriter binWriter = new BinaryWriter(mem)) | ||||
|                 { | ||||
|                     binWriter.Write((UInt32)index); | ||||
|                     binWriter.Write((UInt32)0); | ||||
|                     binWriter.Write((byte)(isOnline ? 1 : 0)); | ||||
|                     binWriter.Write((byte)(isSuccess ? 1 : 0)); | ||||
|                     binWriter.Write(Encoding.ASCII.GetBytes(nameToAdd), 0, Encoding.ASCII.GetByteCount(nameToAdd) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(nameToAdd)); | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             return new SubPacket(OPCODE, playerActorID, playerActorID, data); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|   | ||||
| @@ -1,5 +1,7 @@ | ||||
| using System; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| @@ -8,5 +10,23 @@ namespace FFXIVClassic_Map_Server.packets.send.social | ||||
| { | ||||
|     class FriendlistRemovedPacket | ||||
|     { | ||||
|         public const ushort OPCODE = 0x01CD; | ||||
|         public const uint PACKET_SIZE = 0x057; | ||||
|  | ||||
|         public static SubPacket buildPacket(uint playerActorID, bool isSuccess, string nameToRemove) | ||||
|         { | ||||
|             byte[] data = new byte[PACKET_SIZE - 0x20]; | ||||
|  | ||||
|             using (MemoryStream mem = new MemoryStream(data)) | ||||
|             { | ||||
|                 using (BinaryWriter binWriter = new BinaryWriter(mem)) | ||||
|                 { | ||||
|                     binWriter.Write((byte)(isSuccess ? 1 : 0)); | ||||
|                     binWriter.Write(Encoding.ASCII.GetBytes(nameToRemove), 0, Encoding.ASCII.GetByteCount(nameToRemove) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(nameToRemove)); | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             return new SubPacket(OPCODE, playerActorID, playerActorID, data); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|   | ||||
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