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Combat fixes and additions
Add default status gain and loss ids for status effects so buffs and debuffs can have different ids. Add sleep, slow, and slowcast Fix sacred prism not slowing casts Fix some incorrect text ids in battle commands
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@@ -6,6 +6,7 @@ supportedSpells = [27346, 27347, 27358, 27357, 27350, 27307]
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function onMagicCast(effect, caster, skill)
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if supportedSpells[skill.id] then
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skill.castTimeMs = skill.castTimeMs * 1.5;
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skill.aoeType = TargetFindAOEType.Circle;
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skill.aoeRange = 15;
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end
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