mirror of
				https://bitbucket.org/Ioncannon/project-meteor-server.git
				synced 2025-05-20 08:26:59 -04:00 
			
		
		
		
	Fixed emote not working when no target was set.
This commit is contained in:
		| @@ -17,12 +17,15 @@ namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
|         { | ||||
|             byte[] data = new byte[PACKET_SIZE - 0x20]; | ||||
|  | ||||
|             if (targetActorID == 0xC0000000) | ||||
|                 targetActorID = playerActorID; | ||||
|  | ||||
|             using (MemoryStream mem = new MemoryStream(data)) | ||||
|             { | ||||
|                 using (BinaryWriter binWriter = new BinaryWriter(mem)) | ||||
|                 { | ||||
|                     uint realAnimID = 0x5000000 | ((emoteID - 100) << 12); | ||||
|                     uint realDescID = 20000 + ((emoteID - 1) * 10) + (targetActorID == playerActorID || targetActorID == 0xC0000000 ? (uint)2 : (uint)1); | ||||
|                     uint realDescID = 20000 + ((emoteID - 1) * 10) + (targetActorID == playerActorID ? (uint)2 : (uint)1); | ||||
|                     binWriter.Write((UInt32)realAnimID); | ||||
|                     binWriter.Write((UInt32)targetActorID); | ||||
|                     binWriter.Write((UInt32)realDescID); | ||||
|   | ||||
		Reference in New Issue
	
	Block a user