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	Removed NLua and replaced it with MoonSharp. Scripting for NPCs has been implemented, but still have to test a lot.
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		| @@ -23,8 +23,8 @@ namespace FFXIVClassic_Map_Server.packets.send.events | ||||
|                 using (BinaryWriter binWriter = new BinaryWriter(mem)) | ||||
|                 { | ||||
|                     binWriter.Write((UInt32)playerActorID); | ||||
|                     binWriter.Write((UInt32)eventOwnerActorID); | ||||
|                     binWriter.Write((Byte)0); | ||||
|                     binWriter.Write((UInt32)0); | ||||
|                     binWriter.Write((Byte)1); | ||||
|                     binWriter.Write(Encoding.ASCII.GetBytes(eventStarter), 0, Encoding.ASCII.GetByteCount(eventStarter) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(eventStarter)); | ||||
|                 } | ||||
|             } | ||||
|   | ||||
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