Cleanup the messy imports.

This commit is contained in:
Filip Maj
2019-05-06 13:39:24 -04:00
parent e799e8327f
commit 3066efeebb
165 changed files with 56 additions and 648 deletions

View File

@@ -1,19 +1,11 @@
using FFXIVClassic_Map_Server;
using FFXIVClassic.Common;
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors.area;
using FFXIVClassic_Map_Server.actors.chara.npc;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.dataobjects.chara;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.packets.send.actor;
using MoonSharp.Interpreter;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.packets.send;
using FFXIVClassic_Map_Server.actors.group;
using FFXIVClassic_Map_Server.actors.director;
namespace FFXIVClassic_Map_Server.Actors

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@@ -3,11 +3,7 @@ using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.packets.send.actor;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.area
{

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@@ -1,16 +1,11 @@
using FFXIVClassic_Map_Server.actors.director;
using FFXIVClassic_Map_Server.actors.group;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.lua;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.area
{
class PrivateAreaContent : PrivateArea
{
private Director currentDirector;

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@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.area
namespace FFXIVClassic_Map_Server.actors.area
{
class SpawnLocation
{

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@@ -1,15 +1,9 @@
using FFXIVClassic_Map_Server;
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors.chara.npc;
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.packets.send.actor;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.actors.director;
namespace FFXIVClassic_Map_Server.actors.area

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@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.chara.npc
namespace FFXIVClassic_Map_Server.actors.chara.npc
{
class ActorClass
{

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@@ -1,22 +1,14 @@
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors;
using FFXIVClassic_Map_Server.actors.area;
using FFXIVClassic_Map_Server.actors.chara.npc;
using FFXIVClassic_Map_Server.Actors.Chara;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.packets.receive.events;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic_Map_Server.utils;
using MoonSharp.Interpreter;
using MySql.Data.MySqlClient;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.Actors
{

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@@ -1,12 +1,6 @@
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors.chara.player;
using FFXIVClassic_Map_Server.actors.chara.player;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor.inventory;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.chara.npc
{

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@@ -8,7 +8,6 @@ using FFXIVClassic_Map_Server.packets.send.actor;
using MoonSharp.Interpreter;
using System;
using System.Collections.Generic;
using System.IO;
namespace FFXIVClassic_Map_Server.actors.director
{

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@@ -1,15 +1,10 @@
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors.area;
using FFXIVClassic_Map_Server.actors.director.Work;
using FFXIVClassic_Map_Server.actors.group;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.utils;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.director
{

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@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.director.Work
namespace FFXIVClassic_Map_Server.actors.director.Work
{
class GuildleveWork

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@@ -5,12 +5,7 @@ using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.packets.send.group;
using FFXIVClassic_Map_Server.packets.send.groups;
using FFXIVClassic_Map_Server.utils;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.group
{

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@@ -1,16 +1,4 @@
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors.director;
using FFXIVClassic_Map_Server.actors.group.Work;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.packets.send.group;
using FFXIVClassic_Map_Server.packets.send.groups;
using FFXIVClassic_Map_Server.utils;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.actors.director;
namespace FFXIVClassic_Map_Server.actors.group
{

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@@ -2,7 +2,6 @@
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.packets.send.group;
using FFXIVClassic_Map_Server.packets.send.groups;
using System;
using System.Collections.Generic;
namespace FFXIVClassic_Map_Server.actors.group

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@@ -2,11 +2,7 @@
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.packets.send.group;
using FFXIVClassic_Map_Server.packets.send.groups;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.group
{

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@@ -1,12 +1,6 @@
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors.group.Work;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.actors.group.Work;
using FFXIVClassic_Map_Server.packets.send.group;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.group
{

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@@ -3,11 +3,7 @@ using FFXIVClassic_Map_Server.actors.group.Work;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.packets.send.group;
using FFXIVClassic_Map_Server.packets.send.groups;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.group
{

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@@ -4,11 +4,7 @@ using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.packets.send.group;
using FFXIVClassic_Map_Server.packets.send.groups;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.group
{

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@@ -1,15 +1,9 @@
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors.chara.npc;
using FFXIVClassic_Map_Server.actors.group.Work;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.packets.send.group;
using FFXIVClassic_Map_Server.packets.send.groups;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.group
{

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@@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace FFXIVClassic_Map_Server.actors.group.Work
namespace FFXIVClassic_Map_Server.actors.group.Work
{
class ContentGroupWork
{

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@@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace FFXIVClassic_Map_Server.actors.group.Work
namespace FFXIVClassic_Map_Server.actors.group.Work
{
class GlobalTemp
{

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@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.group.Work
namespace FFXIVClassic_Map_Server.actors.group.Work
{
class GroupGlobalSave
{

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@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.group.Work
namespace FFXIVClassic_Map_Server.actors.group.Work
{
class GroupGlobalTemp
{

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@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.group.Work
namespace FFXIVClassic_Map_Server.actors.group.Work
{
class GroupMemberSave
{

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@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.group.Work
namespace FFXIVClassic_Map_Server.actors.group.Work
{
class PartyWork
{

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@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.group.Work
namespace FFXIVClassic_Map_Server.actors.group.Work
{
class RelationWork
{

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@@ -1,5 +1,4 @@
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.lua;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;