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More cleanup (moved groups to WorldMaster class) and fixed the project file.
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@@ -29,6 +29,11 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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return (uint)(partyGroupWork._globalTemp.owner & 0xFFFFFF);
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}
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public bool IsInParty(uint charaId)
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{
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return members.Contains(charaId);
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}
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public override void SendInitWorkValues(Session session)
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{
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SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
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