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Added trigger name to all the scripts that had params. Implemented the Gridania opening stoper.
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@@ -6,7 +6,7 @@ Switches between active and passive mode states
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--]]
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function onEventStarted(player, actor)
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function onEventStarted(player, actor, triggerName)
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if (player:getState() == 0) then
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player:changeState(2);
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