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Added trigger name to all the scripts that had params. Implemented the Gridania opening stoper.
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@@ -8,7 +8,7 @@ operateUI(pointsAvailable, pointsLimit, str, vit, dex, int, min, pie)
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--]]
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function onEventStarted(player, actor)
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function onEventStarted(player, actor, triggerName)
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--local points = player:getAttributePoints();
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--player:runEventFunction("delegateCommand", actor, "operateUI", points.available, points.limit, points.inSTR, points.inVIT, points.inDEX, points.inINT, points.inMIN, points.inPIT);
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player:runEventFunction("delegateCommand", actor, "operateUI", 10, 10, 10, 10, 10, 10, 10, 10);
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