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Added trigger name to all the scripts that had params. Implemented the Gridania opening stoper.
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@@ -9,7 +9,7 @@ emoteTable = {
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};
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function onEventStarted(player, actor, emoteId)
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function onEventStarted(player, actor, triggerName, emoteId)
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if (player:getState() == 0) then
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player:doEmote(emoteId);
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