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Added trigger name to all the scripts that had params. Implemented the Gridania opening stoper.
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@@ -9,7 +9,7 @@ The param "itemDBIds" has the vars: item1 and item2.
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--]]
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function onEventStarted(player, actor, invActionInfo, param1, param2, param3, param4, param5, param6, param7, param8, itemDBIds)
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function onEventStarted(player, actor, triggerName, invActionInfo, param1, param2, param3, param4, param5, param6, param7, param8, itemDBIds)
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player:getInventory(0x00):removeItem(invActionInfo.slot);
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player:endEvent();
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end
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