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	Added trigger name to all the scripts that had params. Implemented the Gridania opening stoper.
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		| @@ -2,7 +2,7 @@ function onInstantiate(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceTutorial", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
| function onEventStarted(player, npc, triggerName) | ||||
| 	man0l0Quest = getStaticActor("Man0l0"); | ||||
| 	player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal003", nil, nil, nil); | ||||
| 	--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_002", nil, nil, nil); --LTW | ||||
|   | ||||
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