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Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing
# Conflicts: # FFXIVClassic Map Server/CommandProcessor.cs # FFXIVClassic Map Server/WorldManager.cs # FFXIVClassic Map Server/actors/area/Area.cs # FFXIVClassic Map Server/actors/area/PrivateArea.cs # FFXIVClassic Map Server/actors/area/Zone.cs # FFXIVClassic Map Server/actors/chara/npc/Npc.cs # FFXIVClassic Map Server/common/Utils.cs # FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
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@@ -349,8 +349,8 @@ namespace FFXIVClassic_Map_Server
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client.QueuePacket(BasePacket.CreatePacket(BlacklistAddedPacket.BuildPacket(player.actorID, true, addBlackList.name), true, false));
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break;
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case 0x01CA:
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AddRemoveSocialPacket removeBlackList = new AddRemoveSocialPacket(subpacket.data);
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client.QueuePacket(BasePacket.CreatePacket(BlacklistRemovedPacket.BuildPacket(player.actorID, true, removeBlackList.name), true, false));
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AddRemoveSocialPacket RemoveBlackList = new AddRemoveSocialPacket(subpacket.data);
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client.QueuePacket(BasePacket.CreatePacket(BlacklistRemovedPacket.BuildPacket(player.actorID, true, RemoveBlackList.name), true, false));
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break;
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case 0x01CB:
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int offset1 = 0;
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@@ -361,8 +361,8 @@ namespace FFXIVClassic_Map_Server
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client.QueuePacket(BasePacket.CreatePacket(FriendlistAddedPacket.BuildPacket(player.actorID, true, (uint)addFriendList.name.GetHashCode(), true, addFriendList.name), true, false));
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break;
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case 0x01CD:
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AddRemoveSocialPacket removeFriendList = new AddRemoveSocialPacket(subpacket.data);
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client.QueuePacket(BasePacket.CreatePacket(FriendlistRemovedPacket.BuildPacket(player.actorID, true, removeFriendList.name), true, false));
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AddRemoveSocialPacket RemoveFriendList = new AddRemoveSocialPacket(subpacket.data);
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client.QueuePacket(BasePacket.CreatePacket(FriendlistRemovedPacket.BuildPacket(player.actorID, true, RemoveFriendList.name), true, false));
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break;
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case 0x01CE:
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int offset2 = 0;
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