Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing

# Conflicts:
#	FFXIVClassic Map Server/CommandProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/PrivateArea.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/common/Utils.cs
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
This commit is contained in:
Tahir Akhlaq
2016-06-14 22:54:02 +01:00
521 changed files with 12848 additions and 10394 deletions

View File

@@ -2,7 +2,7 @@
{
class BattleAction
{
public uint targetId;
public uint tarGetId;
public ushort amount;
public ushort worldMasterTextId;
public uint effectId;

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@@ -8,7 +8,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
public const ushort OPCODE = 0x013C;
public const uint PACKET_SIZE = 0x48;
public static SubPacket BuildPacket(uint playerActorID, uint sourceActorId, uint targetActorId, uint animationId, ushort commandId)
public static SubPacket BuildPacket(uint playerActorID, uint sourceActorId, uint tarGetActorId, uint animationId, ushort commandId)
{
byte[] data = new byte[PACKET_SIZE - 0x20];

View File

@@ -8,7 +8,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
public const ushort OPCODE = 0x0139;
public const uint PACKET_SIZE = 0x58;
public static SubPacket BuildPacket(uint playerActorID, uint sourceActorId, uint targetActorId, uint animationId, uint effectId, ushort worldMasterTextId, ushort commandId, ushort amount, byte param)
public static SubPacket BuildPacket(uint playerActorID, uint sourceActorId, uint tarGetActorId, uint animationId, uint effectId, ushort worldMasterTextId, ushort commandId, ushort amount, byte param)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@@ -26,7 +26,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
binWriter.Write((UInt16)commandId);
binWriter.Write((UInt16)810); //?
binWriter.Write((UInt32)targetActorId);
binWriter.Write((UInt32)tarGetActorId);
binWriter.Write((UInt16)amount);
binWriter.Write((UInt16)worldMasterTextId);

View File

@@ -28,7 +28,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
binWriter.Seek(0x20, SeekOrigin.Begin);
foreach (BattleAction action in actionList)
binWriter.Write((UInt32)action.targetId);
binWriter.Write((UInt32)action.tarGetId);
binWriter.Seek(0x50, SeekOrigin.Begin);
foreach (BattleAction action in actionList)

View File

@@ -28,7 +28,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
binWriter.Seek(0x58, SeekOrigin.Begin);
foreach (BattleAction action in actionList)
binWriter.Write((UInt32)action.targetId);
binWriter.Write((UInt32)action.tarGetId);
binWriter.Seek(0xA0, SeekOrigin.Begin);
foreach (BattleAction action in actionList)