mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing
# Conflicts: # FFXIVClassic Map Server/CommandProcessor.cs # FFXIVClassic Map Server/WorldManager.cs # FFXIVClassic Map Server/actors/area/Area.cs # FFXIVClassic Map Server/actors/area/PrivateArea.cs # FFXIVClassic Map Server/actors/area/Zone.cs # FFXIVClassic Map Server/actors/chara/npc/Npc.cs # FFXIVClassic Map Server/common/Utils.cs # FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
This commit is contained in:
commit
335a59204c
521 files changed
+12848
-10394
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@@ -0,0 +1,3 @@
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function init(npc)
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return false, false, 0, 0, 0, 0;
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end
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+2
-1
@@ -1,5 +1,6 @@
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function init(npc)
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return "/Chara/Npc/Object/ObjectBed", false, false, false, false, false, 0x1250FB, false, false, 0, 1, "TEST";
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc, triggerName)
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@@ -0,0 +1,19 @@
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function init(npc)
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc, triggerName)
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defaultFst = getStaticActor("DftFst");
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player:runEventFunction("delegateEvent", player, defaultFst, "defaultTalkWithInn_ExitDoor", nil, nil, nil);
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end
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function onEventUpdate(player, npc, resultId, isExitYes)
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if (isExitYes ~= nil and isExitYes == 1) then
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getWorldManager():DoZoneChange(player, 1);
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else
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player:endEvent();
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end
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end
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+2
-1
@@ -1,8 +1,9 @@
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function init(npc)
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return "/Chara/Npc/Object/ObjectInnDoor", false, false, false, false, false, 0x1250F8, false, false, 0, 1, "TEST";
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc, triggerName)
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player:endEvent();
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end
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function onEventUpdate(player, npc)
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@@ -0,0 +1,13 @@
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function init(npc)
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc, triggerName)
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if (triggerName == "caution") then
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worldMaster = getWorldMaster();
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player:sendGameMessage(player, worldMaster, 34109, 0x20);
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elseif (triggerName == "exit") then
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getWorldManager():DoPlayerMoveInZone(player, 5);
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end
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player:endEvent();
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end
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@@ -0,0 +1,20 @@
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function init(npc)
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc, triggerName)
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questNOC = getStaticActor("Noc000");
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if (npc:getActorClassId() == 1200193) then
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player:runEventFunction("delegateEvent", player, questNOC, "pETaskBoardAskLimsa", nil, nil, nil);
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elseif (npc:getActorClassId() == 1200194) then
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player:runEventFunction("delegateEvent", player, questNOC, "pETaskBoardAskUldah", nil, nil, nil);
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else
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player:runEventFunction("delegateEvent", player, questNOC, "pETaskBoardAskGridania", nil, nil, nil);
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end
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end
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function onEventUpdate(player, npc, step, menuOptionSelected)
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player:endEvent();
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end
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+1
-1
@@ -21,7 +21,7 @@ Menu Ids:
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--]]
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function init(npc)
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return "/Chara/Npc/Object/Aetheryte/AetheryteParent", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc, triggerName)
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@@ -0,0 +1,9 @@
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function init(npc)
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return false, false, 0, 0;
|
||||
end
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|
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function onEventStarted(player, npc, triggerName)
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end
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function onEventUpdate(player, npc)
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end
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+1
-1
@@ -21,7 +21,7 @@ Menu Ids:
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--]]
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceGuildlevePublisher", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc)
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+1
-1
@@ -1,5 +1,5 @@
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceLinkshellManager", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc)
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+1
-1
@@ -24,7 +24,7 @@ Menu Ids:
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--]]
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function init(npc)
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return "/Chara/Npc/Populace/PopulacePassiveGLPublisher", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc)
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@@ -0,0 +1,13 @@
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function init(npc)
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc)
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player:sendMessage(0x20, "", "This PopulaceStandard actor has no event set. Actor Class Id: " .. tostring(npc:getActorClassId()));
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player:endEvent();
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end
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function onEventUpdate(player, npc, blah, menuSelect)
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player:endEvent();
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end
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@@ -0,0 +1,15 @@
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function init(npc)
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc)
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player:sendMessage(0x20, "", "This PopulaceShopSalesman actor has no event set. Actor Class Id: " .. tostring(npc:getActorClassId()))
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player:endEvent();
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--player:runEventFunction("welcomeTalk");
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end
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function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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player:endEvent();
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end
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@@ -0,0 +1,19 @@
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--[[
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PartyInviteCommand Script
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Handles what happens when you invite
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--]]
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function onEventStarted(player, actor, triggerName, name, arg1, arg2, arg3, actorId)
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if (name ~= nil) then
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getWorldManager():CreateInvitePartyGroup(player, name);
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elseif (actorId ~= nil) then
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getWorldManager():CreateInvitePartyGroup(player, actorId);
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end
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player:endCommand();
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end
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+2
-2
@@ -3,12 +3,12 @@ function onEventStarted(player, actor, triggerName)
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man0u0Quest = getStaticActor("Man0u0");
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man0l0Quest = getStaticActor("Man0l0");
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--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrBtl001");
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player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrBtl001");
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--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrBtlMagic001");
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--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrBtl002");
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--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrBtl003");
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrBtl004");
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--player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrBtl004");
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end
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@@ -18,11 +18,11 @@ function onBeginLogin(player)
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--For Opening. Set Director and reset position incase d/c
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if (player:hasQuest(110001) == true) then
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player:setDirector("openingDirector", false);
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--player:setDirector("openingDirector", false);
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player.positionX = 0.016;
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player.positionY = 10.35;
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player.positionZ = -36.91;
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--player.positionZ = -20.91;
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--player.positionZ = -36.91;
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player.positionZ = -20.91;
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player.rotation = 0.025;
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player:getQuest(110001):ClearQuestData();
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player:getQuest(110001):ClearQuestFlags();
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@@ -0,0 +1,15 @@
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||||
function onEventStarted(player, npc)
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defaultFst = getStaticActor("DftFst");
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player:runEventFunction("delegateEvent", player, defaultFst, "defaultTalkWithInn_Desk", nil, nil, nil);
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end
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function onEventUpdate(player, npc, blah, menuSelect)
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if (menuSelect == 1) then
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getWorldManager():DoZoneChange(player, 13);
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||||
end
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player:endEvent();
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end
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@@ -0,0 +1,3 @@
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function init(npc)
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||||
return false, false, 0, 0, 0x141, 0xB84;
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||||
end
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@@ -0,0 +1,3 @@
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||||
function init(npc)
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||||
return false, false, 0, 0, 0x141, 0xB83;
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||||
end
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@@ -0,0 +1,3 @@
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||||
function init(npc)
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||||
return false, false, 0, 0, 0x141, 0xB81;
|
||||
end
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@@ -0,0 +1,3 @@
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function init(npc)
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return false, false, 0, 0, 0x141, 0xB7D;
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||||
end
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||||
@@ -0,0 +1,3 @@
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function init(npc)
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||||
return false, false, 0, 0, 0x141, 0xB85;
|
||||
end
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||||
@@ -0,0 +1,3 @@
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||||
function init(npc)
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||||
return false, false, 0, 0, 0x141, 0xB7E;
|
||||
end
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||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x141, 0xB80;
|
||||
end
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@@ -0,0 +1,3 @@
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||||
function init(npc)
|
||||
return false, false, 0, 0, 0x141, 0xB7F;
|
||||
end
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@@ -0,0 +1,3 @@
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function init(npc)
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return false, false, 0, 0, 0x141, 0xB82;
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||||
end
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@@ -0,0 +1,5 @@
|
||||
|
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function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithAergwynt_001", nil, nil, nil);
|
||||
end
|
||||
@@ -0,0 +1,5 @@
|
||||
|
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function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithBaderon_001", nil, nil, nil);
|
||||
end
|
||||
@@ -0,0 +1,7 @@
|
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|
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function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithChantine_001", nil, nil, nil);
|
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithChantine_002", nil, nil, nil); --LNC
|
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithChantine_003", nil, nil, nil); --LNC NO GUILD
|
||||
end
|
||||
-7
@@ -1,14 +1,7 @@
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithEstrilda_001", nil, nil, nil); --DEFAULT
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithEstrilda_002", nil, nil, nil); --IF ARCHER
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithEstrilda_003", nil, nil, nil); --IF ARCHER
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
||||
-7
@@ -1,14 +1,7 @@
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_002", nil, nil, nil); --LTW
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_003", nil, nil, nil); --LTW NO GUILD
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
||||
@@ -0,0 +1,5 @@
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFzhumii_001", nil, nil, nil);
|
||||
end
|
||||
+2
-9
@@ -1,14 +1,7 @@
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGigirya_001", nil, nil, nil);
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGigirya_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGigirya_002", nil, nil, nil); --THM
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGigirya_003", nil, nil, nil); --THM NO GUILD
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGigirya_003", nil, nil, nil); --THM NO GUILD
|
||||
end
|
||||
@@ -0,0 +1,5 @@
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGnibnpha_001", nil, nil, nil);
|
||||
end
|
||||
-7
@@ -1,14 +1,7 @@
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGregory_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGregory_002", nil, nil, nil); --CNJ
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGregory_003", nil, nil, nil); --CNJ NO GUILD
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
||||
@@ -0,0 +1,5 @@
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithIsleen_001", nil, nil, nil);
|
||||
end
|
||||
@@ -0,0 +1,5 @@
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithIsleen_001", nil, nil, nil);
|
||||
end
|
||||
-7
@@ -1,14 +1,7 @@
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithJosias_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithJosias_002", nil, nil, nil); --CRP
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithJosias_003", nil, nil, nil); --CRP NO GUILD
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
||||
-7
@@ -1,14 +1,7 @@
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKakamehi_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKakamehi_002", nil, nil, nil); --IF ALC
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKakamehi_003", nil, nil, nil); --IF ALC
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
||||
@@ -0,0 +1,7 @@
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKokoto_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKokoto_002", nil, nil, nil); --LNC
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKokoto_003", nil, nil, nil); --LNC NO GUILD
|
||||
end
|
||||
@@ -0,0 +1,5 @@
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLaniaitte_001", nil, nil, nil);
|
||||
end
|
||||
-7
@@ -1,14 +1,7 @@
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_002", nil, nil, nil); --BTN
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_003", nil, nil, nil); --BTN NO GUILD
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
||||
-7
@@ -1,14 +1,7 @@
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_002", nil, nil, nil); --PUG
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_003", nil, nil, nil); --PUG NO GUILD
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
||||
+8
-5
@@ -1,12 +1,15 @@
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithInn_Desk", nil, nil, nil);
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
function onEventUpdate(player, npc, blah, menuSelect)
|
||||
|
||||
if (menuSelect == 1) then
|
||||
getWorldManager():DoZoneChange(player, 12);
|
||||
end
|
||||
|
||||
player:endEvent();
|
||||
|
||||
end
|
||||
-7
@@ -1,14 +1,7 @@
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_002", nil, nil, nil); --GSM
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_003", nil, nil, nil); --GSM NO GUILD
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
||||
-7
@@ -1,14 +1,7 @@
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithStephannot_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithStephannot_002", nil, nil, nil); --MIN
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithStephannot_003", nil, nil, nil); --MIN NO GUILD
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
||||
-7
@@ -1,6 +1,3 @@
|
||||
function init(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
@@ -8,8 +5,4 @@ function onEventStarted(player, npc)
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_002", nil, nil, nil); --LNC
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_003", nil, nil, nil); --LNC NO GUILD
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_010", nil, nil, nil); --NOT DOW/DOM
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
||||
@@ -0,0 +1,5 @@
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithZanthael_001", nil, nil, nil);
|
||||
end
|
||||
@@ -0,0 +1,5 @@
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithZehrymm_001", nil, nil, nil);
|
||||
end
|
||||
Whitespace-only changes.
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x96C;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x96A;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x96D;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x970;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x974;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x972;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x83, 0x1B8E;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x83, 0x1B89;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x83, 0x1B90;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x976;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x954;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x956;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x952;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x958;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x960;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x95A;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x95E;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x95C;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x96D;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x94C;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x94E;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x94A;
|
||||
end
|
||||
@@ -0,0 +1,3 @@
|
||||
function init(npc)
|
||||
return false, false, 0, 0, 0x79, 0x950;
|
||||
end
|
||||
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