mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets.
This commit is contained in:
@@ -607,7 +607,7 @@ namespace FFXIVClassic_Map_Server.lua
|
||||
List<SubPacket> SendError = new List<SubPacket>();
|
||||
SendError.Add(EndEventPacket.BuildPacket(player.actorId, player.currentEventOwner, player.currentEventName));
|
||||
player.SendMessage(SendMessagePacket.MESSAGE_TYPE_SYSTEM_ERROR, "", message);
|
||||
player.playerSession.QueuePacket(BasePacket.CreatePacket(SendError, true, false));
|
||||
player.playerSession.QueuePacket(SendError);
|
||||
}
|
||||
|
||||
}
|
||||
|
Reference in New Issue
Block a user