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Added exp and leveling functions, redid equip ability functions to allow adding abilities that aren't for the player's current class and made functions more clear, added dictionary of BattleCommand ids indexed by a tuple containing classId and level.
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@@ -23,7 +23,7 @@
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public uint[] command = new uint[64]; //ACTORS
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public byte[] commandCategory = new byte[64];
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public byte commandBorder = 0x20;
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public bool[] commandAcquired = new bool[4096];
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public bool[] commandAcquired = new bool[4096];
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public bool[] additionalCommandAcquired = new bool[36];
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public uint currentContentGroup;
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