# Conflicts:
#	FFXIVClassic Common Class Lib/packages.config
#	FFXIVClassic Lobby Server/Program.cs
#	FFXIVClassic Map Server/CommandProcessor.cs
#	FFXIVClassic Map Server/Program.cs
#	FFXIVClassic Map Server/actors/Actor.cs
This commit is contained in:
Tahir Akhlaq
2016-06-18 05:59:42 +01:00
24 changed files with 185 additions and 138 deletions

View File

@@ -241,7 +241,7 @@ namespace FFXIVClassic_Map_Server.Actors
packets.Add(_0x132Packet.BuildPacket(playerActorId, 0x4, "commandContent"));
packets.Add(_0x132Packet.BuildPacket(playerActorId, 0x6, "commandJudgeMode"));
packets.Add(_0x132Packet.BuildPacket(playerActorId, 0x100, "commandRequest"));
packets.Add(_0x132Packet.BuildPacket(playerActorId, 0x100, "widGetCreate"));
packets.Add(_0x132Packet.BuildPacket(playerActorId, 0x100, "widgetCreate"));
packets.Add(_0x132Packet.BuildPacket(playerActorId, 0x100, "macroRequest"));
return packets;
}
@@ -386,7 +386,7 @@ namespace FFXIVClassic_Map_Server.Actors
for (int i = 0; i < charaWork.additionalCommandAcquired.Length; i++)
{
if (charaWork.additionalCommandAcquired[i] != false)
propPacketUtil.AddProperty(String.Format("charaWork.AdditionalCommandAcquired[{0}]", i));
propPacketUtil.AddProperty(String.Format("charaWork.additionalCommandAcquired[{0}]", i));
}
for (int i = 0; i < charaWork.parameterSave.commandSlot_compatibility.Length; i++)