mirror of
				https://bitbucket.org/Ioncannon/project-meteor-server.git
				synced 2025-05-20 08:26:59 -04:00 
			
		
		
		
	Finished converting over all scripts.
This commit is contained in:
		| @@ -1,6 +1,5 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Object/OpeningStoperF0B1", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0g0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
| 	if (triggerName == "caution") then | ||||
|   | ||||
| @@ -1,24 +1,20 @@ | ||||
| require("/quests/man/man0g0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0g0") | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
| 	npc:SetQuestGraphic(player, 0x2);	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0g0Quest = player:GetQuest("Man0g0"); | ||||
| 	 | ||||
| 	if (man0g0Quest ~= nil) then	 | ||||
| 	 | ||||
| 		if (triggerName == "pushDefault") then | ||||
| 			player:RunEventFunction("delegateEvent", player, man0g0Quest, "processTtrNomal002", nil, nil, nil);			 | ||||
| 			callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrNomal002", nil, nil, nil);			 | ||||
| 		elseif (triggerName == "talkDefault") then		 | ||||
| 			if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE) == false) then | ||||
| 				player:RunEventFunction("delegateEvent", player, man0g0Quest, "processTtrNomal003", nil, nil, nil);			 | ||||
| 				callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrNomal003", nil, nil, nil);			 | ||||
| 				player:SetEventStatus(npc, "pushDefault", false, 0x2); | ||||
| 				player:GetDirector():OnTalked(npc);			 | ||||
| 				man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE, true);				 | ||||
| @@ -26,18 +22,15 @@ function onEventStarted(player, npc, triggerName) | ||||
| 			else | ||||
| 				if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == true) then | ||||
| 					man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL2_DONE, true); | ||||
| 					player:RunEventFunction("delegateEvent", player, man0g0Quest, "processEvent010_1", nil, nil, nil);					 | ||||
| 					callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent010_1", nil, nil, nil);					 | ||||
| 				else | ||||
| 					player:RunEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_1", nil, nil, nil); | ||||
| 					callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent000_1", nil, nil, nil); | ||||
| 				end | ||||
| 			end | ||||
| 		else | ||||
| 			player:EndEvent(); | ||||
| 		end | ||||
| 	else | ||||
| 		player:EndEvent(); --Should not be here w.o this quest | ||||
| 		end		 | ||||
| 	end	 | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
|   | ||||
| @@ -1,28 +1,18 @@ | ||||
| require("/quests/man/man0g0") | ||||
| require ("global") | ||||
| require ("quests/man/man0g0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
| 	 | ||||
| function onEventStarted(player, npc, triggerName)	 | ||||
| 	man0g0Quest = player:GetQuest("Man0g0"); | ||||
| 	 | ||||
| 	if (triggerName == "talkDefault") then		 | ||||
| 		if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == false) then | ||||
| 			player:RunEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil); | ||||
| 			callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil); | ||||
| 			man0g0Quest:SetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1, true);				 | ||||
| 			man0g0Quest:SaveData();			 | ||||
| 			player:GetDirector():OnTalked(npc);	 | ||||
| 		else | ||||
| 			player:RunEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil); | ||||
| 			callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil); | ||||
| 		end | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:EndEvent(); | ||||
| 	end	 | ||||
| 	player:EndEvent();	 | ||||
| end | ||||
| @@ -1,19 +1,8 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0l0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = GetStaticActor("Man0l0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_4", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:EndEvent(); | ||||
| 	callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_4", nil, nil, nil); | ||||
| 	player:EndEvent();	 | ||||
| end | ||||
| @@ -1,19 +1,8 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0l0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = GetStaticActor("Man0l0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_5", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:EndEvent(); | ||||
| 	callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_5", nil, nil, nil); | ||||
| 	player:EndEvent();	 | ||||
| end | ||||
| @@ -1,19 +1,8 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0l0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = GetStaticActor("Man0l0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_6", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:EndEvent(); | ||||
| 	callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_6", nil, nil, nil); | ||||
| 	player:EndEvent();	 | ||||
| end | ||||
| @@ -1,19 +1,8 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0l0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = GetStaticActor("Man0l0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_7", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:EndEvent(); | ||||
| 	callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_7", nil, nil, nil); | ||||
| 	player:EndEvent();	 | ||||
| end | ||||
| @@ -1,11 +1,7 @@ | ||||
| require("/quests/man/man0l0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0l0") | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
|  | ||||
| 	man0l0Quest = player:GetQuest("man0l0");	 | ||||
| 	 | ||||
| 	if (man0l0Quest ~= nil) then | ||||
| @@ -18,25 +14,18 @@ function onSpawn(player, npc) | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = player:GetQuest("man0l0");	 | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3) == false) then | ||||
| 			player:RunEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini003", nil, nil, nil); | ||||
| 			callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrMini003", nil, nil, nil); | ||||
| 			npc:SetQuestGraphic(player, 0x0); | ||||
| 			man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3, true); | ||||
| 			man0l0Quest:SaveData();		 | ||||
| 			player:GetDirector():OnTalked(npc); | ||||
| 		else | ||||
| 			player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_8", nil, nil, nil); | ||||
| 			callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_8", nil, nil, nil); | ||||
| 		end | ||||
| 	else		 | ||||
| 		player:EndEvent(); | ||||
| 	end		 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
| @@ -1,19 +1,8 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0l0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = GetStaticActor("Man0l0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_9", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:EndEvent(); | ||||
| 	callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_9", nil, nil, nil); | ||||
| 	player:EndEvent();	 | ||||
| end | ||||
| @@ -1,19 +1,8 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0l0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = GetStaticActor("Man0l0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_10", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:EndEvent(); | ||||
| 	callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_10", nil, nil, nil); | ||||
| 	player:EndEvent();	 | ||||
| end | ||||
| @@ -1,19 +1,8 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0l0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = GetStaticActor("Man0l0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_11", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:EndEvent(); | ||||
| 	callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_11", nil, nil, nil); | ||||
| 	player:EndEvent();	 | ||||
| end | ||||
| @@ -1,19 +1,8 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0l0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = GetStaticActor("Man0l0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_12", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:EndEvent(); | ||||
| 	callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_12", nil, nil, nil); | ||||
| 	player:EndEvent();	 | ||||
| end | ||||
| @@ -1,46 +1,32 @@ | ||||
| require("/quests/man/man0l0") | ||||
|  | ||||
| function init(npc)	 | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0l0") | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
|  | ||||
| 	man0l0Quest = player:GetQuest("man0l0"); | ||||
|  | ||||
| 	if (man0l0Quest ~= nil) then | ||||
| 		if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2) == false) then | ||||
| 			npc:SetQuestGraphic(player, 0x2); | ||||
| 		end | ||||
| 	end | ||||
| 	 | ||||
| 	end	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = player:GetQuest("man0l0"); | ||||
|  | ||||
| 	if (man0l0Quest ~= nil) then | ||||
| 		if (triggerName == "talkDefault") then | ||||
| 			if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2) == false) then | ||||
| 				player:RunEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini002", nil, nil, nil); | ||||
| 				callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrMini002", nil, nil, nil); | ||||
| 				npc:SetQuestGraphic(player, 0x0); | ||||
| 				man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2, true); | ||||
| 				man0l0Quest:SaveData(); | ||||
| 				 | ||||
| 				player:GetDirector():OnTalked(npc); | ||||
| 			else | ||||
| 				player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_13", nil, nil, nil); | ||||
| 				callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_13", nil, nil, nil); | ||||
| 			end | ||||
| 		else | ||||
| 			player:EndEvent(); | ||||
| 		end | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
| @@ -1,20 +1,8 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0l0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = GetStaticActor("Man0l0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		--player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_9", nil, nil, nil); | ||||
| 		player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_14", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:EndEvent(); | ||||
| 	callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_14", nil, nil, nil); | ||||
| 	player:EndEvent();	 | ||||
| end | ||||
| @@ -1,19 +1,10 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0l0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = GetStaticActor("Man0l0"); | ||||
| 		 | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_15", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_15", nil, nil, nil, nil); | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
| @@ -1,19 +1,10 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0l0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = GetStaticActor("Man0l0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_16", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_16", nil, nil, nil); | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
| @@ -1,19 +1,8 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0l0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = GetStaticActor("Man0l0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_17", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:EndEvent(); | ||||
| 	callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_17", nil, nil, nil); | ||||
| 	player:EndEvent();	 | ||||
| end | ||||
| @@ -1,8 +1,5 @@ | ||||
| require("/quests/man/man0l0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceTutorial", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0l0") | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
|  | ||||
| @@ -21,18 +18,9 @@ function onSpawn(player, npc) | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	if (triggerName == "pushDefault") then | ||||
| 		man0l0Quest = GetStaticActor("Man0l0"); | ||||
| 		player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEventNewRectAsk", nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	man0l0Quest = GetStaticActor("Man0l0"); | ||||
| 	choice = callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEventNewRectAsk", nil);	 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc, resultId, choice) | ||||
|  | ||||
| 	if (resultId == 0x2B9EBC42) then | ||||
| 		player:EndEvent(); | ||||
| 		player:SetDirector("QuestDirectorMan0l001", true); | ||||
| @@ -46,10 +34,9 @@ function onEventUpdate(player, npc, resultId, choice) | ||||
| 	else | ||||
| 		if (choice == 1) then	 | ||||
| 			man0l0Quest = player:GetQuest("Man0l0"); | ||||
| 			player:RunEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_2", nil, nil, nil, nil); | ||||
| 		else | ||||
| 			player:EndEvent(); | ||||
| 			callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_2", nil, nil, nil, nil);		 | ||||
| 		end | ||||
| 	end | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
| @@ -1,11 +1,7 @@ | ||||
| require("/quests/man/man0l0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceTutorial", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0l0") | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
| 	 | ||||
| 	man0l0Quest = player:GetQuest("Man0l0");	 | ||||
| 	 | ||||
| 	if (man0l0Quest ~= nil) then | ||||
| @@ -17,22 +13,20 @@ function onSpawn(player, npc) | ||||
| 			player:SetEventStatus(npc, "pushDefault", false, 0x2);		 | ||||
| 		end | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = player:GetQuest("Man0l0"); | ||||
| 	 | ||||
| 	if (man0l0Quest ~= nil) then	 | ||||
| 	 | ||||
| 		if (triggerName == "pushDefault") then | ||||
| 			player:RunEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal002", nil, nil, nil);			 | ||||
| 			callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrNomal002", nil, nil, nil);			 | ||||
| 		elseif (triggerName == "talkDefault") then		 | ||||
| 			--Is doing talk tutorial? | ||||
| 			if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE) == false) then | ||||
| 				player:SetEventStatus(npc, "pushDefault", false, 0x2); | ||||
| 				player:RunEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal003", nil, nil, nil); | ||||
| 				callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrNomal003", nil, nil, nil); | ||||
| 				man0l0Quest:SetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE, true);				 | ||||
| 				npc:SetQuestGraphic(player, 0x2); | ||||
| 				man0l0Quest:SaveData(); | ||||
| @@ -40,7 +34,7 @@ function onEventStarted(player, npc, triggerName) | ||||
| 				player:GetDirector():OnTalked(npc); | ||||
| 			--Was he talked to for the mini tutorial? | ||||
| 			else				 | ||||
| 				player:RunEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini001", nil, nil, nil); | ||||
| 				callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrMini001", nil, nil, nil); | ||||
| 				 | ||||
| 				if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1) == false) then | ||||
| 					npc:SetQuestGraphic(player, 0x0); | ||||
| @@ -49,17 +43,9 @@ function onEventStarted(player, npc, triggerName) | ||||
| 					 | ||||
| 					player:GetDirector():OnTalked(npc); | ||||
| 				end | ||||
| 				 | ||||
| 			end						 | ||||
| 			 | ||||
| 		else | ||||
| 			player:EndEvent(); | ||||
| 		end | ||||
| 	else | ||||
| 		player:EndEvent(); --Should not be here w.o this quest | ||||
| 			end					 | ||||
| 		end	 | ||||
| 	end	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
| @@ -1,21 +1,8 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0u0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = GetStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_6", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	callClientFunction(player, "delegateEvent", player, man0u0Quest, "defaultTalkWithLady001_001", nil, nil, nil); | ||||
| 	player:EndEvent(); | ||||
| end | ||||
| @@ -1,33 +1,18 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
| 	npc:SetQuestGraphic(player, 0x2);	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0u0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = player:GetQuest("man0u0");	 | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == false) then | ||||
| 			player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini002_first", nil, nil, nil); | ||||
| 			npc:SetQuestGraphic(player, 0x0); | ||||
| 			man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2, true); | ||||
| 			man0u0Quest:SaveData();		 | ||||
| 			player:GetDirector():OnTalked(npc); | ||||
| 		else | ||||
| 			player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini002", nil, nil, nil); | ||||
| 		end | ||||
| 	else		 | ||||
| 		player:EndEvent(); | ||||
| 	end		 | ||||
| 	man0u0Quest = GetStaticActor("Man0u0"); | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == false) then | ||||
| 		callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini002_first", nil, nil, nil); | ||||
| 		npc:SetQuestGraphic(player, 0x0); | ||||
| 		man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2, true); | ||||
| 		man0u0Quest:SaveData();		 | ||||
| 		player:GetDirector():OnTalked(npc); | ||||
| 	else | ||||
| 		callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini002", nil, nil, nil); | ||||
| 	end | ||||
| 		 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
| @@ -1,21 +1,8 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0u0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = GetStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_8", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	man0u0Quest = GetStaticActor("Man0u0");	 | ||||
| 	callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_8", nil, nil, nil);	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
| end | ||||
|   | ||||
| @@ -1,21 +1,8 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0u0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = GetStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_9", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	man0u0Quest = GetStaticActor("Man0u0");	 | ||||
| 	callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_9", nil, nil, nil);	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
| @@ -1,21 +1,8 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0u0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = GetStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_10", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	man0u0Quest = GetStaticActor("Man0u0");	 | ||||
| 	callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_10", nil, nil, nil);	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
| @@ -1,33 +1,18 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
| 	npc:SetQuestGraphic(player, 0x2);	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0u0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = player:GetQuest("man0u0");	 | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == false) then | ||||
| 			player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini003_first", nil, nil, nil); | ||||
| 	man0u0Quest = GetStaticActor("Man0u0");	 | ||||
| 	 | ||||
| 	if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == false) then | ||||
| 			callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini003_first", nil, nil, nil); | ||||
| 			npc:SetQuestGraphic(player, 0x0); | ||||
| 			man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3, true); | ||||
| 			man0u0Quest:SaveData();		 | ||||
| 			player:GetDirector():OnTalked(npc); | ||||
| 		else | ||||
| 			player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini003", nil, nil, nil); | ||||
| 			callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini003", nil, nil, nil); | ||||
| 		end | ||||
| 	else		 | ||||
| 		player:EndEvent(); | ||||
| 	end		 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 		 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
| @@ -1,21 +1,8 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0u0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = GetStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_12", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	man0u0Quest = GetStaticActor("Man0u0");	 | ||||
| 	callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_12", nil, nil, nil);	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
| @@ -1,21 +1,8 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0u0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = GetStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_13", nil, nil, nil); | ||||
| 	else | ||||
| 		player:EndEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	man0u0Quest = GetStaticActor("Man0u0");	 | ||||
| 	callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_13", nil, nil, nil);	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
| @@ -1,16 +1,8 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0u0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = GetStaticActor("Man0u0");	 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
|  | ||||
| 	player:EndEvent(); | ||||
| 	 | ||||
| end | ||||
| @@ -1,29 +1,25 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0u0") | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
| 	npc:SetQuestGraphic(player, 0x2);	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = player:GetQuest("Man0u0"); | ||||
| 	if (man0u0Quest ~= nil) then	 | ||||
| 	man0u0Quest = GetStaticActor("Man0u0");	 | ||||
| 	 | ||||
| 	if (man0u0Quest ~= nil) then | ||||
| 		if (triggerName == "pushDefault") then | ||||
| 			player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal002", nil, nil, nil);			 | ||||
| 				callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal002", nil, nil, nil);			 | ||||
| 		elseif (triggerName == "talkDefault") then		 | ||||
| 			if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE) == false) then | ||||
| 				player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil);			 | ||||
| 				callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil);			 | ||||
| 				player:SetEventStatus(npc, "pushDefault", false, 0x2); | ||||
| 				player:GetDirector():OnTalked(npc);			 | ||||
| 				man0u0Quest:SetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE, true);				 | ||||
| 				man0u0Quest:SaveData(); | ||||
| 			else | ||||
| 				player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil); | ||||
| 				callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil); | ||||
| 				 | ||||
| 				if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == false) then | ||||
| 					npc:SetQuestGraphic(player, 0x0); | ||||
| @@ -35,14 +31,7 @@ function onEventStarted(player, npc, triggerName) | ||||
| 		else | ||||
| 			player:EndEvent(); | ||||
| 		end | ||||
| 	else | ||||
| 		player:EndEvent(); --Should not be here w.o this quest | ||||
| 	end	 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	 | ||||
| 	player:EndEvent();	 | ||||
| 	end | ||||
| 	 | ||||
| 	player:EndEvent(); | ||||
| end | ||||
| @@ -1,16 +1,6 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
| require ("global") | ||||
| require ("quests/man/man0u0") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
|  | ||||
| 	player:EndEvent(); | ||||
| 	 | ||||
| end | ||||
| @@ -2,7 +2,7 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithAbylgohamylgo_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithAbylgohamylgo_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithAnthoinette_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithAnthoinette_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithApachonaccho_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithApachonaccho_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithAspipi_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithAspipi_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithBabaki_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithBabaki_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithBarnabaix_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithBarnabaix_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithBerthar_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithBerthar_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithBouchard_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithBouchard_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithCahernaut_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithCahernaut_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithChachai_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithChachai_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithCiceroix_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithCiceroix_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithCrhabye_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithCrhabye_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,7 +2,7 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithElecotte_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithElecotte_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDeaustie_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDeaustie_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDiriaine_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDiriaine_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDylise_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDylise_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithEara_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithEara_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithEleanor_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithEleanor_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithElecotte_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithElecotte_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithFifilo_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithFifilo_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithFinecoromanecco_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithFinecoromanecco_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithFhruybolg_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithFhruybolg_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithFyrilsunn_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithFyrilsunn_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithGaleren_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithGaleren_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithGloiucen_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithGloiucen_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithGogofu_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithGogofu_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithGoodife_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithGoodife_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithElecotte_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithElecotte_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithGuillestet_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithGuillestet_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,7 +2,7 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithHahayo_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithHahayo_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithHawazizowazi_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithHawazizowazi_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithHCidjaa_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithHCidjaa_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithHolbubu_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithHolbubu_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithIllofii_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithIllofii_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithIsabella_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithIsabella_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithJajanzo_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithJajanzo_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithJannie_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithJannie_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithJeger_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithJeger_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithJenlyns_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithJenlyns_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithKamlitohalito_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithKamlitohalito_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithKukusi_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithKukusi_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLefchild_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLefchild_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLiaime_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLiaime_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLinette_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLinette_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLohwaeb_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLohwaeb_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLulutsu_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLulutsu_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithLyngwaek_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithLyngwaek_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMamaza_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMamaza_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMammet_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMammet_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,7 +2,7 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDoll004_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDoll004_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDoll001_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDoll001_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|   | ||||
| @@ -2,7 +2,7 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDoll002_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDoll002_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithDoll003_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithDoll003_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMargarete_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMargarete_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMartine_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMartine_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMilgogo_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMilgogo_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMiyaya_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMiyaya_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,7 +2,7 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMohtfryd_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMohtfryd_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -2,7 +2,7 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMumukiya_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMumukiya_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -2,7 +2,7 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithMumutano_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithMumutano_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithNeymumu_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithNeymumu_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithNhagiamariyo_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithNhagiamariyo_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithNogeloix_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithNogeloix_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithObilitambili_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithObilitambili_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithOefyrblaet_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithOefyrblaet_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithPapawa_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithPapawa_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithPenelizuneli_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithPenelizuneli_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithPierriquet_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithPierriquet_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithQhotanbolo_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithQhotanbolo_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|   | ||||
| @@ -2,6 +2,6 @@ require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = GetStaticActor("DftWil"); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithQmhalawi_001", nil, nil, nil); | ||||
| 	callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithQmhalawi_001", nil, nil, nil); | ||||
| 	player:endEvent(); | ||||
| end | ||||
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