mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
Removed spawn locations warping. Fixed event packet str len. Fixed some scripts. Fixed doors not working.
This commit is contained in:
parent
ff074c8394
commit
3ad30460d8
@ -26,11 +26,11 @@ vertical = {
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function onTrigger(player, argc, arg1, arg2)
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local pos = player:GetPos();
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local x = pos[0];
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local y = pos[1];
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local z = pos[2];
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local rot = pos[3];
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local zone = pos[4];
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local x = pos[1];
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local y = pos[2];
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local z = pos[3];
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local rot = pos[4];
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local zone = pos[5];
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local angle = rot + (math.pi/2);
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local worldManager = GetWorldManager();
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@ -23,16 +23,18 @@ function onTrigger(player, argc, animation, regionId, layoutId, maxLayoutId)
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end
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local pos = player:GetPos();
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local x = pos[0];
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local y = pos[1];
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local z = pos[2];
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local zone = pos[4];
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local x = pos[1];
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local y = pos[2];
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local z = pos[3];
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local zone = pos[5];
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actorClassId = tonumber(actorClassId);
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if (actorClassId ~= nil) then
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zone = player:GetZone();
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actor = zone:SpawnActor(actorClassId, "mapobj", pos[0], pos[1], pos[2], tonumber(regionId), tonumber(layoutId));
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actor = zone:SpawnActor(actorClassId, "mapobj", pos[1], pos[2], pos[3], tonumber(regionId), tonumber(layoutId));
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print("test");
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wait(0.8);
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actor:PlayMapObjAnimation(player, animation);
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zone:DespawnActor("mapobj");
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@ -38,6 +38,7 @@ using System.Threading;
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using Meteor.Map.actors.chara.ai;
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using Meteor.Map.actors.chara.ai.controllers;
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using Meteor.Map.DataObjects;
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using Meteor.Map.actors.chara.player;
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namespace Meteor.Map.lua
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{
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@ -64,17 +65,23 @@ namespace Meteor.Map.lua
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luaTimer = new Timer(new TimerCallback(PulseSleepingOnTime),
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null, TimeSpan.Zero, TimeSpan.FromMilliseconds(50));
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UserData.RegistrationPolicy = InteropRegistrationPolicy.Automatic;
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/*
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UserData.RegisterType<LuaEngine>();
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UserData.RegisterType<Player>();
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UserData.RegisterType<Command>();
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UserData.RegisterType<Npc>();
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UserData.RegisterType<Quest>();
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UserData.RegisterType<Zone>();
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UserData.RegisterType<InventoryItem>();
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UserData.RegisterType<ItemPackage>();
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UserData.RegisterType<PrivateArea>();
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UserData.RegisterType<PrivateAreaContent>();
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UserData.RegisterType<Director>();
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UserData.RegisterType<WorldManager>();
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UserData.RegisterType<WorldMaster>();
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*/
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}
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public static LuaEngine GetInstance()
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@ -425,18 +432,20 @@ namespace Meteor.Map.lua
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Area area = target.zone;
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if (area is PrivateArea)
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{
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if (File.Exists(String.Format($"{ConfigConstants.OPTIONS_SCRIPTPATH}/unique/{0}/privatearea/{1}_{2}/{3}/{4}.lua", area.zoneName, ((PrivateArea)area).GetPrivateAreaName(), ((PrivateArea)area).GetPrivateAreaType(), target.className, target.GetUniqueId())))
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child = LuaEngine.LoadScript(String.Format($"{ConfigConstants.OPTIONS_SCRIPTPATH}/unique/{0}/privatearea/{1}_{2}/{3}/{4}.lua", area.zoneName, ((PrivateArea)area).GetPrivateAreaName(), ((PrivateArea)area).GetPrivateAreaType(), target.className, target.GetUniqueId()), ref errorMsg);
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string path = $"{ConfigConstants.OPTIONS_SCRIPTPATH}/unique/{area.zoneName}/privatearea/{((PrivateArea)area).GetPrivateAreaName()}_{((PrivateArea)area).GetPrivateAreaType()}/{target.className}/{target.GetUniqueId()}.lua";
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if (File.Exists(path))
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child = LuaEngine.LoadScript(path, ref errorMsg);
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}
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else
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{
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if (File.Exists(String.Format($"{ConfigConstants.OPTIONS_SCRIPTPATH}/unique/{0}/{1}/{2}.lua", area.zoneName, target.className, target.GetUniqueId())))
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child = LuaEngine.LoadScript(String.Format($"{ConfigConstants.OPTIONS_SCRIPTPATH}/unique/{0}/{1}/{2}.lua", area.zoneName, target.className, target.GetUniqueId()), ref errorMsg);
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string path = $"{ConfigConstants.OPTIONS_SCRIPTPATH}/unique/{area.zoneName}/{target.className}/{target.GetUniqueId()}.lua";
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if (File.Exists(path))
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child = LuaEngine.LoadScript(path, ref errorMsg);
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}
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if (parent == null && child == null)
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{
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LuaEngine.SendError(player, String.Format("ERROR: Could not find script for actor {0}.", target.GetName()));
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LuaEngine.SendError(player, $"ERROR: Could not find script for actor {target.GetName()}.");
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}
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//Run Script
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@ -40,9 +40,10 @@ namespace Meteor.Map.packets.send.actor.events
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Write((Byte)condition.unknown1); //4
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binWriter.Write((UInt16)condition.emoteId); //82, 76, 6E
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binWriter.Write(Encoding.ASCII.GetBytes(condition.conditionName), 0, Encoding.ASCII.GetByteCount(condition.conditionName) >= 0x24 ? 0x24 : Encoding.ASCII.GetByteCount(condition.conditionName));
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binWriter.Write((Byte)4); //Id type? Priority
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binWriter.Write((Byte)condition.unknown2);
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binWriter.Write((UInt16)condition.emoteId); //82, 76, 6E are emotes used in captures
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binWriter.Write(Encoding.ASCII.GetBytes(condition.conditionName), 0, Encoding.ASCII.GetByteCount(condition.conditionName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(condition.conditionName));
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}
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}
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@ -43,7 +43,7 @@ namespace Meteor.Map.packets.send.actor.events
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{
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binWriter.Write((Byte)condition.unknown1); //Seen: 0, 1, E
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binWriter.Write((Byte)condition.unknown2); //Seen: 0, 1
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binWriter.Write(Encoding.ASCII.GetBytes(condition.conditionName), 0, Encoding.ASCII.GetByteCount(condition.conditionName) >= 0x24 ? 0x24 : Encoding.ASCII.GetByteCount(condition.conditionName));
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binWriter.Write(Encoding.ASCII.GetBytes(condition.conditionName), 0, Encoding.ASCII.GetByteCount(condition.conditionName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(condition.conditionName));
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}
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}
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@ -69,7 +69,6 @@ namespace Meteor.Map
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mWorldManager = new WorldManager(this);
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mWorldManager.LoadZoneList();
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mWorldManager.LoadZoneEntranceList();
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mWorldManager.LoadSeamlessBoundryList();
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mWorldManager.LoadActorClasses();
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mWorldManager.LoadSpawnLocations();
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@ -49,7 +49,6 @@ namespace Meteor.Map
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private WorldMaster worldMaster = new WorldMaster();
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private Dictionary<uint, Zone> zoneList;
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private Dictionary<uint, List<SeamlessBoundry>> seamlessBoundryList;
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private Dictionary<uint, ZoneEntrance> zoneEntranceList;
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private Dictionary<uint, ActorClass> actorClasses = new Dictionary<uint,ActorClass>();
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private Dictionary<ulong, Party> currentPlayerParties = new Dictionary<ulong, Party>(); //GroupId, Party object
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private Dictionary<uint, StatusEffect> statusEffectList = new Dictionary<uint, StatusEffect>();
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@ -184,57 +183,6 @@ namespace Meteor.Map
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Program.Log.Info(String.Format("Loaded {0} zones and {1} private areas.", count1, count2));
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}
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public void LoadZoneEntranceList()
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{
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zoneEntranceList = new Dictionary<uint, ZoneEntrance>();
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int count = 0;
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using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
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{
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try
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{
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conn.Open();
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string query = @"
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SELECT
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id,
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zoneId,
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spawnType,
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spawnX,
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spawnY,
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spawnZ,
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spawnRotation,
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privateAreaName
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FROM server_zones_spawnlocations";
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MySqlCommand cmd = new MySqlCommand(query, conn);
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using (MySqlDataReader reader = cmd.ExecuteReader())
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{
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while (reader.Read())
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{
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uint id = reader.GetUInt32(0);
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string privArea = null;
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if (!reader.IsDBNull(7))
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privArea = reader.GetString(7);
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ZoneEntrance entance = new ZoneEntrance(reader.GetUInt32(1), privArea, 1, reader.GetByte(2), reader.GetFloat(3), reader.GetFloat(4), reader.GetFloat(5), reader.GetFloat(6));
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zoneEntranceList[id] = entance;
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count++;
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}
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}
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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finally
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{
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conn.Dispose();
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}
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}
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Program.Log.Info(String.Format("Loaded {0} zone spawn locations.", count));
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}
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public void LoadSeamlessBoundryList()
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{
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seamlessBoundryList = new Dictionary<uint, List<SeamlessBoundry>>();
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@ -881,26 +829,13 @@ namespace Meteor.Map
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return xIsGood && yIsGood;
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}
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//Moves actor to new zone, and sends packets to spawn at the given zone entrance
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public void DoZoneChange(Player player, uint zoneEntrance)
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{
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if (!zoneEntranceList.ContainsKey(zoneEntrance))
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{
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Program.Log.Error("Given zone entrance was not found: " + zoneEntrance);
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return;
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}
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ZoneEntrance ze = zoneEntranceList[zoneEntrance];
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DoZoneChange(player, ze.zoneId, ze.privateAreaName, ze.privateAreaType, ze.spawnType, ze.spawnX, ze.spawnY, ze.spawnZ, ze.spawnRotation);
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}
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//Moves actor to new zone, and sends packets to spawn at the given coords.
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public void DoZoneChange(Player player, uint destinationZoneId, string destinationPrivateArea, int destinationPrivateAreaType, byte spawnType, float spawnX, float spawnY, float spawnZ, float spawnRotation)
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{
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//Add player to new zone and update
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Area newArea;
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if (destinationPrivateArea == null)
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if (destinationPrivateArea == null || destinationPrivateArea.Equals(""))
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newArea = GetZone(destinationZoneId);
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else //Add check for -1 if it is a instance
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newArea = GetZone(destinationZoneId).GetPrivateArea(destinationPrivateArea, (uint)destinationPrivateAreaType);
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@ -965,23 +900,6 @@ namespace Meteor.Map
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LuaEngine.GetInstance().CallLuaFunction(player, newArea, "onZoneIn", true);
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}
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//Moves actor within zone to spawn position
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public void DoPlayerMoveInZone(Player player, uint zoneEntrance)
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{
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if (!zoneEntranceList.ContainsKey(zoneEntrance))
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{
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Program.Log.Error("Given zone entrance was not found: " + zoneEntrance);
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return;
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}
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ZoneEntrance ze = zoneEntranceList[zoneEntrance];
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if (ze.zoneId != player.zoneId)
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return;
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DoPlayerMoveInZone(player, ze.spawnX, ze.spawnY, ze.spawnZ, ze.spawnRotation, ze.spawnType);
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}
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//Moves actor within the zone
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public void DoPlayerMoveInZone(Player player, float spawnX, float spawnY, float spawnZ, float spawnRotation, byte spawnType = 0xF)
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{
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@ -1947,14 +1865,6 @@ namespace Meteor.Map
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}
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}
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public ZoneEntrance GetZoneEntrance(uint entranceId)
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{
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if (zoneEntranceList.ContainsKey(entranceId))
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return zoneEntranceList[entranceId];
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else
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return null;
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}
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public ActorClass GetActorClass(uint id)
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{
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if (actorClasses.ContainsKey(id))
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