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Added more Ul'dah scripts. Start location fix now only happens in correct zones.
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@@ -10,8 +10,8 @@ function onSpawn(player, npc)
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player:SetEventStatus(npc, "pushDefault", true, 0x2);
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npc:SetQuestGraphic(player, 0x3);
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else
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player:SetEventStatus(npc, "pushDefault", true, 0x2);
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npc:SetQuestGraphic(player, 0x3);
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player:SetEventStatus(npc, "pushDefault", true, 0x0);
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npc:SetQuestGraphic(player, 0x0);
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end
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end
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