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Ported over the Limsa/Uldah opening zone scripts. Still not 100% done.
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@@ -0,0 +1,51 @@
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require ("global")
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require ("quests/man/man0l0")
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function onSpawn(player, npc)
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man0l0Quest = player:GetQuest("Man0l0");
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if (man0l0Quest ~= nil) then
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if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1) == false) then
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npc:SetQuestGraphic(player, 0x2);
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end
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if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE) == true) then
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player:SetEventStatus(npc, "pushDefault", false, 0x2);
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end
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end
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end
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function onEventStarted(player, npc, triggerName)
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man0l0Quest = player:GetQuest("Man0l0");
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if (man0l0Quest ~= nil) then
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if (triggerName == "pushDefault") then
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrNomal002", nil, nil, nil);
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elseif (triggerName == "talkDefault") then
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--Is doing talk tutorial?
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if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE) == false) then
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player:SetEventStatus(npc, "pushDefault", false, 0x2);
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrNomal003", nil, nil, nil);
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man0l0Quest:SetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE, true);
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npc:SetQuestGraphic(player, 0x2);
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man0l0Quest:SaveData();
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player:GetDirector():OnTalked(npc);
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--Was he talked to for the mini tutorial?
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else
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrMini001", nil, nil, nil);
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if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1) == false) then
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npc:SetQuestGraphic(player, 0x0);
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man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1, true);
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man0l0Quest:SaveData();
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player:GetDirector():OnTalked(npc);
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end
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end
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end
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end
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player:EndEvent();
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end
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