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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Merge branch 'develop'
# Conflicts: # FFXIVClassic Map Server/FFXIVClassic Map Server.csproj # FFXIVClassic Map Server/Server.cs # data/scripts/player.lua # scripts/zones/193/npcs/pplStd_11@0C100.lua
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@@ -84,6 +84,15 @@ namespace FFXIVClassic_Map_Server.Actors
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45000, 47000, 50000, 53000, 56000, 59000, 62000, 65000, 68000, 71000, //Level <= 40
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74000, 78000, 81000, 85000, 89000, 92000, 96000, 100000, 100000, 110000}; //Level <= 50
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//Event Related
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public uint currentEventOwner = 0;
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public string currentEventName = "";
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public uint currentCommand = 0;
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public string currentCommandName = "";
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public uint eventMenuId = 0;
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//Player Info
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public uint[] timers = new uint[20];
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public ushort currentJob;
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@@ -108,12 +117,7 @@ namespace FFXIVClassic_Map_Server.Actors
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public bool hasGoobbue;
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public byte chocoboAppearance;
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public string chocoboName;
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public byte mountState = 0;
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//Event Related
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public uint eventCurrentOwner = 0;
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public string eventCurrentStarter = "";
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public uint eventMenuId = 0;
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public byte mountState = 0;
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public uint achievementPoints;
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@@ -125,7 +129,7 @@ namespace FFXIVClassic_Map_Server.Actors
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public Quest[] questScenario = new Quest[16];
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public Quest[] questGuildleve = new Quest[8];
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public Director currentDirector;// = new OpeningDirector(0x46080012);
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public Director currentDirector;
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public PlayerWork playerWork = new PlayerWork();
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@@ -256,7 +260,7 @@ namespace FFXIVClassic_Map_Server.Actors
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if (isMyPlayer(playerActorId))
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{
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if (currentDirector != null)
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lParams = LuaUtils.createLuaParamList("/Chara/Player/Player_work", false, false, true, currentDirector, 0, false, timers, true);
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lParams = LuaUtils.createLuaParamList("/Chara/Player/Player_work", false, false, true, currentDirector, true, 0, false, timers, true);
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else
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lParams = LuaUtils.createLuaParamList("/Chara/Player/Player_work", false, false, false, true, 0, false, timers, true);
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}
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@@ -472,12 +476,15 @@ namespace FFXIVClassic_Map_Server.Actors
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public void sendZoneInPackets(WorldManager world, ushort spawnType)
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{
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queuePacket(SetMapPacket.buildPacket(actorId, zone.regionId, zone.actorId));
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queuePacket(SetActorIsZoningPacket.buildPacket(actorId, actorId, false));
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queuePacket(_0x10Packet.buildPacket(actorId, 0xFF));
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queuePacket(SetMusicPacket.buildPacket(actorId, zone.bgmDay, 0x01));
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queuePacket(SetWeatherPacket.buildPacket(actorId, SetWeatherPacket.WEATHER_CLEAR));
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queuePacket(SetMapPacket.buildPacket(actorId, zone.regionId, zone.actorId));
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queuePacket(getSpawnPackets(actorId, spawnType));
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//getSpawnPackets(actorId, spawnType).debugPrintPacket();
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getSpawnPackets(actorId, spawnType).debugPrintPacket();
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#region grouptest
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//Retainers
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@@ -511,6 +518,7 @@ namespace FFXIVClassic_Map_Server.Actors
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playerSession.queuePacket(getInitPackets(actorId));
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BasePacket areaMasterSpawn = zone.getSpawnPackets(actorId);
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BasePacket debugSpawn = world.GetDebugActor().getSpawnPackets(actorId);
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BasePacket worldMasterSpawn = world.GetActor().getSpawnPackets(actorId);
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@@ -523,8 +531,8 @@ namespace FFXIVClassic_Map_Server.Actors
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playerSession.queuePacket(debugSpawn);
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if (directorSpawn != null)
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{
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directorSpawn.debugPrintPacket();
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currentDirector.getInitPackets(actorId).debugPrintPacket();
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//directorSpawn.debugPrintPacket();
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// currentDirector.getInitPackets(actorId).debugPrintPacket();
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queuePacket(directorSpawn);
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queuePacket(currentDirector.getInitPackets(actorId));
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//queuePacket(currentDirector.getSetEventStatusPackets(actorId));
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@@ -591,6 +599,12 @@ namespace FFXIVClassic_Map_Server.Actors
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playerSession.queuePacket(packet, true, false);
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}
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public void queuePackets(List<SubPacket> packets)
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{
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foreach (SubPacket subpacket in packets)
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playerSession.queuePacket(subpacket, true, false);
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}
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public void broadcastPacket(SubPacket packet, bool sendToSelf)
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{
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if (sendToSelf)
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@@ -953,6 +967,47 @@ namespace FFXIVClassic_Map_Server.Actors
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public Equipment getEquipment()
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{
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return equipment;
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}
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public byte getInitialTown()
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{
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return playerWork.initialTown;
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}
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public int getFreeQuestSlot()
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{
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for (int i = 0; i < questScenario.Length; i++)
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{
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if (questScenario[i] == null)
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return i;
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}
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return -1;
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}
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public void addQuest(uint id)
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{
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Actor actor = Server.getStaticActors((0xA0F00000 | id));
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addQuest(actor.actorName);
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}
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public void addQuest(string name)
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{
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Actor actor = Server.getStaticActors(name);
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if (actor == null)
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return;
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uint id = actor.actorId;
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int freeSlot = getFreeQuestSlot();
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if (freeSlot == -1)
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return;
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playerWork.questScenario[freeSlot] = id;
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questScenario[freeSlot] = new Quest(this, playerWork.questScenario[freeSlot], name, null, 0);
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Database.saveQuest(this, questScenario[freeSlot]);
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}
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public Quest getQuest(uint id)
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@@ -966,6 +1021,28 @@ namespace FFXIVClassic_Map_Server.Actors
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return null;
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}
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public Quest getQuest(string name)
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{
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for (int i = 0; i < questScenario.Length; i++)
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{
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if (questScenario[i] != null && questScenario[i].actorName.ToLower().Equals(name.ToLower()))
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return questScenario[i];
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}
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return null;
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}
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public bool hasQuest(string name)
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{
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for (int i = 0; i < questScenario.Length; i++)
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{
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if (questScenario[i] != null && questScenario[i].actorName.ToLower().Equals(name.ToLower()))
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return true;
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}
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return false;
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}
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public bool hasQuest(uint id)
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{
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for (int i = 0; i < questScenario.Length; i++)
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@@ -977,19 +1054,46 @@ namespace FFXIVClassic_Map_Server.Actors
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return false;
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}
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public void setDirector(string directorType)
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public int getQuestSlot(uint id)
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{
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for (int i = 0; i < questScenario.Length; i++)
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{
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if (questScenario[i] != null && questScenario[i].actorId == (0xA0F00000 | id))
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return i;
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}
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return -1;
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}
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public void setDirector(string directorType, bool sendPackets)
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{
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if (directorType.Equals("openingDirector"))
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{
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currentDirector = new OpeningDirector(0x46080012);
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currentDirector = new OpeningDirector(this, 0x46080012);
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}
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else if (directorType.Equals("QuestDirectorMan0l001"))
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{
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currentDirector = new QuestDirectorMan0l001(this, 0x46080012);
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}
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else if (directorType.Equals("QuestDirectorMan0g001"))
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{
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currentDirector = new QuestDirectorMan0g001(this, 0x46080012);
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}
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else if (directorType.Equals("QuestDirectorMan0u001"))
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{
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currentDirector = new QuestDirectorMan0u001(this, 0x46080012);
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}
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if (sendPackets)
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{
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queuePacket(RemoveActorPacket.buildPacket(actorId, 0x46080012));
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queuePacket(currentDirector.getSpawnPackets(actorId));
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queuePacket(currentDirector.getInitPackets(actorId));
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//queuePacket(currentDirector.getSetEventStatusPackets(actorId));
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//currentDirector.getSpawnPackets(actorId).debugPrintPacket();
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//currentDirector.getInitPackets(actorId).debugPrintPacket();
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}
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queuePacket(RemoveActorPacket.buildPacket(actorId, 0x46080012));
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queuePacket(currentDirector.getSpawnPackets(actorId));
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queuePacket(currentDirector.getInitPackets(actorId));
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// queuePacket(currentDirector.getSetEventStatusPackets(actorId));
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// currentDirector.getSpawnPackets(actorId).debugPrintPacket();
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// currentDirector.getInitPackets(actorId).debugPrintPacket();
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}
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public Director getDirector()
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@@ -1037,22 +1141,32 @@ namespace FFXIVClassic_Map_Server.Actors
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public void runEventFunction(string functionName, params object[] parameters)
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{
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List<LuaParam> lParams = LuaUtils.createLuaParamList(parameters);
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SubPacket spacket = RunEventFunctionPacket.buildPacket(actorId, eventCurrentOwner, eventCurrentStarter, functionName, lParams);
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SubPacket spacket = RunEventFunctionPacket.buildPacket(actorId, currentEventOwner, currentEventName, functionName, lParams);
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spacket.debugPrintSubPacket();
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queuePacket(spacket);
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}
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public void endEvent()
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{
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SubPacket p = EndEventPacket.buildPacket(actorId, eventCurrentOwner, eventCurrentStarter);
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SubPacket p = EndEventPacket.buildPacket(actorId, currentEventOwner, currentEventName);
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p.debugPrintSubPacket();
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queuePacket(p);
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eventCurrentOwner = 0;
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eventCurrentStarter = "";
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currentEventOwner = 0;
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currentEventName = "";
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eventMenuId = 0;
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}
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public void endCommand()
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{
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SubPacket p = EndEventPacket.buildPacket(actorId, currentCommand, currentCommandName);
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p.debugPrintSubPacket();
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queuePacket(p);
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currentCommand = 0;
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currentCommandName = "";
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}
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public void setCurrentMenuId(uint id)
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{
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eventMenuId = id;
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@@ -1067,12 +1181,7 @@ namespace FFXIVClassic_Map_Server.Actors
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{
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//Update Instance
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List<BasePacket> instanceUpdatePackets = playerSession.updateInstance(zone.getActorsAroundActor(this, 50));
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foreach (BasePacket bp in instanceUpdatePackets)
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{
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// bp.debugPrintPacket();
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queuePacket(bp);
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}
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playerSession.updateInstance(zone.getActorsAroundActor(this, 50));
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}
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