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Adding scripts for new npcs.
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@@ -0,0 +1,7 @@
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require ("global")
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function onEventStarted(player, npc)
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defaultWil = GetStaticActor("DftWil");
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callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkCaravanChocoboUld_001", nil, nil, nil);
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player:endEvent();
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end
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@@ -0,0 +1,7 @@
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require ("global")
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function onEventStarted(player, npc)
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defaultWil = GetStaticActor("DftWil");
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callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithZllayan_001", nil, nil, nil);
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player:endEvent();
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end
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