mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Refactored inventory to "ReferencedItemPackage" as this is a more general approach closer to what the FFXIV client uses. Added itempackage code to the LinkedItemList packets (also renamed from EquipmentList). Cleaned up trade code.
This commit is contained in:
@@ -139,8 +139,8 @@
|
||||
<Compile Include="actors\chara\AetheryteWork.cs" />
|
||||
<Compile Include="actors\chara\npc\Retainer.cs" />
|
||||
<Compile Include="actors\chara\npc\Pet.cs" />
|
||||
<Compile Include="actors\chara\Equipment.cs" />
|
||||
<Compile Include="actors\chara\ItemPackage.cs" />
|
||||
<Compile Include="actors\chara\ReferencedItemPackage.cs" />
|
||||
<Compile Include="actors\chara\SubState.cs" />
|
||||
<Compile Include="actors\chara\Work.cs" />
|
||||
<Compile Include="actors\debug\Debug.cs" />
|
||||
@@ -240,9 +240,6 @@
|
||||
<Compile Include="packets\send\actor\inventory\InventoryRemoveX16Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryRemoveX32Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryRemoveX64Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\EquipmentListX64Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\EquipmentListX32Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\EquipmentListX16Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryListX01Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryListX08Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryListX16Packet.cs" />
|
||||
@@ -254,14 +251,17 @@
|
||||
<Compile Include="packets\send\actor\_0x132Packet.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorIsZoningPacket.cs" />
|
||||
<Compile Include="packets\send\actor\battle\CommandResultX01Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\EquipmentListX01Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\LinkedItemListX01Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\LinkedItemListX08Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\LinkedItemListX16Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\LinkedItemListX32Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\LinkedItemListX64Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryBeginChangePacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryEndChangePacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryItemEndPacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryItemPacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventorySetBeginPacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventorySetEndPacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\EquipmentListX08Packet.cs" />
|
||||
<Compile Include="packets\send\actor\RemoveActorPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorIconPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorSubStatePacket.cs" />
|
||||
|
||||
Reference in New Issue
Block a user