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Implemented countdowns.
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@@ -0,0 +1,30 @@
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using System;
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using System.IO;
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namespace FFXIVClassic_Map_Server.packets.receive
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{
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class CountdownRequestPacket
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{
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public bool invalidPacket = false;
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public byte countdownLength;
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public ulong syncTime;
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public CountdownRequestPacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try{
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countdownLength = binReader.ReadByte();
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binReader.BaseStream.Seek(8, SeekOrigin.Begin);
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syncTime = binReader.ReadUInt64();
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}
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catch (Exception){
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invalidPacket = true;
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}
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}
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}
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}
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}
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}
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