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Cleanup.
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@@ -36,8 +36,8 @@ namespace FFXIVClassic_Map_Server.dataobjects.chara
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public const int R_FINGER = 23;
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public const int L_FINGER = 24;
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public uint modelID;
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public uint[] appearanceIDs = new uint[0x1D];
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public uint modelId;
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public uint[] appearanceIds = new uint[0x1D];
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public uint animationId = 0;
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@@ -49,13 +49,13 @@ namespace FFXIVClassic_Map_Server.dataobjects.chara
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public CharaWork charaWork = new CharaWork();
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public PlayerWork playerWork = new PlayerWork();
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public Character(uint actorID) : base(actorID)
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public Character(uint actorId) : base(actorId)
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{
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}
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public SubPacket createAppearancePacket(uint playerActorId)
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{
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SetActorAppearancePacket setappearance = new SetActorAppearancePacket(modelID, appearanceIDs);
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SetActorAppearancePacket setappearance = new SetActorAppearancePacket(modelId, appearanceIds);
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return setappearance.buildPacket(actorId, playerActorId);
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}
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