# Conflicts:
#	FFXIVClassic Map Server/actors/Actor.cs
#	FFXIVClassic Map Server/dataobjects/Session.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
This commit is contained in:
Tahir Akhlaq
2017-07-08 04:10:36 +01:00
235 changed files with 2840 additions and 1024 deletions

View File

@@ -32,7 +32,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
}
}
return new SubPacket(OPCODE, sourceActorId, playerActorID, data);
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}

View File

@@ -2,8 +2,6 @@
using System;
using System.IO;
using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
{
// see xtx_command
@@ -47,7 +45,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
}
}
return new SubPacket(OPCODE, sourceActorId, playerActorID, data);
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}

View File

@@ -55,7 +55,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
}
}
return new SubPacket(OPCODE, sourceActorId, playerActorID, data);
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}

View File

@@ -55,7 +55,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
}
}
return new SubPacket(OPCODE, sourceActorId, playerActorID, data);
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}