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	fixed death/despawning kinda (need to figure out why hp wont tick down after respawning)
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		| @@ -61,7 +61,7 @@ function onEventStarted(player, actor, triggerName) | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onUpdate() | ||||
| function onUpdate(deltaTime, area) | ||||
| end | ||||
|  | ||||
| function onTalkEvent(player, npc) | ||||
|   | ||||
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