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added launch args for ip/port and default config loading
- fixed char create issues by adding default values to fields (todo: fix actual query) - added post build command to copy scripts folder to bin
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@@ -207,7 +207,7 @@ namespace FFXIVClassic_Map_Server.lua
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public static void RunGMCommand(Player player, String cmd, string[] param, bool help = false)
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{
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// load from scripts/commands/gm/ directory
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var path = String.Format("./scripts/commands/gm/{0}.lua", cmd.ToString().ToLower());
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var path = String.Format("./scripts/commands/gm/{0}.lua", cmd.ToLower());
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// check if the file exists
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if (File.Exists(path))
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