Fixed the last actor speed. It was active mode speed.

This commit is contained in:
Filip Maj
2017-01-03 19:02:35 -05:00
parent 8a0ebe7ec4
commit 4b0ffb3882
4 changed files with 15 additions and 14 deletions

View File

@@ -23,7 +23,7 @@ namespace FFXIVClassic_Map_Server.Actors
public float positionX, positionY, positionZ, rotation;
public float oldPositionX, oldPositionY, oldPositionZ, oldRotation;
public ushort moveState, oldMoveState;
public float[] moveSpeeds = new float[5];
public float[] moveSpeeds = new float[4];
public uint zoneId, zoneId2;
public Area zone = null;
@@ -53,7 +53,7 @@ namespace FFXIVClassic_Map_Server.Actors
this.moveSpeeds[0] = SetActorSpeedPacket.DEFAULT_STOP;
this.moveSpeeds[1] = SetActorSpeedPacket.DEFAULT_WALK;
this.moveSpeeds[2] = SetActorSpeedPacket.DEFAULT_RUN;
this.moveSpeeds[3] = SetActorSpeedPacket.DEFAULT_RUN;
this.moveSpeeds[3] = SetActorSpeedPacket.DEFAULT_ACTIVE;
}
public SubPacket CreateAddActorPacket(uint playerActorId, byte val)
@@ -289,17 +289,17 @@ namespace FFXIVClassic_Map_Server.Actors
public void ChangeSpeed(int type, float value)
{
moveSpeeds[type] = value;
SubPacket ChangeSpeedPacket = SetActorSpeedPacket.BuildPacket(actorId, actorId, moveSpeeds[0], moveSpeeds[1], moveSpeeds[2]);
SubPacket ChangeSpeedPacket = SetActorSpeedPacket.BuildPacket(actorId, actorId, moveSpeeds[0], moveSpeeds[1], moveSpeeds[2], moveSpeeds[3]);
zone.BroadcastPacketAroundActor(this, ChangeSpeedPacket);
}
public void ChangeSpeed(float speedStop, float speedWalk, float speedRun)
public void ChangeSpeed(float speedStop, float speedWalk, float speedRun, float speedActive)
{
moveSpeeds[0] = speedStop;
moveSpeeds[1] = speedWalk;
moveSpeeds[2] = speedRun;
moveSpeeds[3] = speedRun;
SubPacket ChangeSpeedPacket = SetActorSpeedPacket.BuildPacket(actorId, actorId, moveSpeeds[0], moveSpeeds[1], moveSpeeds[2]);
moveSpeeds[3] = speedActive;
SubPacket ChangeSpeedPacket = SetActorSpeedPacket.BuildPacket(actorId, actorId, moveSpeeds[0], moveSpeeds[1], moveSpeeds[2], moveSpeeds[3]);
zone.BroadcastPacketAroundActor(this, ChangeSpeedPacket);
}