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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Cleaned up the 0x02 packet. It fires in response to the 0x2 packet sent by the client it seems.
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@@ -482,7 +482,6 @@ namespace FFXIVClassic_Map_Server.Actors
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public void sendZoneInPackets(WorldManager world, ushort spawnType)
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{
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queuePacket(SetMapPacket.buildPacket(actorId, zone.regionId, zone.actorId));
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// queuePacket(_0x2Packet.buildPacket(actorId));
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queuePacket(SetMusicPacket.buildPacket(actorId, zone.bgmDay, 0x01));
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queuePacket(SetWeatherPacket.buildPacket(actorId, SetWeatherPacket.WEATHER_CLEAR));
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