mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Added a load player character function to the database class. As I went through, changed the various properties to their correct datatype. Also added Work object to Character.
This commit is contained in:
@@ -24,8 +24,8 @@ namespace FFXIVClassic_Map_Server.dataobjects
|
||||
public uint displayNameId = 0xFFFFFFFF;
|
||||
public string customDisplayName;
|
||||
|
||||
public uint currentMainState = SetActorStatePacket.MAIN_STATE_PASSIVE;
|
||||
public uint currentSubState = SetActorStatePacket.SUB_STATE_NONE;
|
||||
public ushort currentMainState = SetActorStatePacket.MAIN_STATE_PASSIVE;
|
||||
public ushort currentSubState = SetActorStatePacket.SUB_STATE_NONE;
|
||||
public float positionX = SetActorPositionPacket.INNPOS_X, positionY = SetActorPositionPacket.INNPOS_Y, positionZ = SetActorPositionPacket.INNPOS_Z, rotation = SetActorPositionPacket.INNPOS_ROT;
|
||||
public float oldPositionX, oldPositionY, oldPositionZ, oldRotation;
|
||||
public ushort moveState, oldMoveState;
|
||||
|
Reference in New Issue
Block a user