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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Added a load player character function to the database class. As I went through, changed the various properties to their correct datatype. Also added Work object to Character.
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@@ -8,16 +8,16 @@ namespace FFXIVClassic_Map_Server.dataobjects.chara
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{
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class PlayerWork
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{
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public int tribe;
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public int guardian;
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public int birthdayMonth;
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public int birthdayDay;
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public int initialTown;
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public byte tribe;
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public byte guardian;
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public byte birthdayMonth;
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public byte birthdayDay;
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public byte initialTown;
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public int restBonusExpRate;
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public int[] questScenario = new int[16];
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public int[] questGuildLeve = new int[8];
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public uint[] questScenario = new uint[16];
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public uint[] questGuildLeve = new uint[8];
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public int questScenarioComplete;
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public int questGuildleveComplete;
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@@ -32,8 +32,8 @@ namespace FFXIVClassic_Map_Server.dataobjects.chara
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public bool isRemainBonusPoint;
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public int[] npcLinkshellChatCalling = new int[64];
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public int[] npcLinkshellChatExtra = new int[64];
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public bool[] npcLinkshellChatCalling = new bool[64];
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public bool[] npcLinkshellChatExtra = new bool[64];
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public int variableCommandConfirmWarp;
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public int variableCommandConfirmWarpSender;
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@@ -46,6 +46,6 @@ namespace FFXIVClassic_Map_Server.dataobjects.chara
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public int variableCommandConfirmRaiseSenderByID;
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public int variableCommandConfirmRaiseSenderSex;
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public int variableCommandConfirmRaisePlace;
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}
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}
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