Added a load player character function to the database class. As I went through, changed the various properties to their correct datatype. Also added Work object to Character.

This commit is contained in:
Filip Maj
2016-01-09 23:22:10 -05:00
parent c9f35a207b
commit 4dec77aa69
8 changed files with 353 additions and 16 deletions

View File

@@ -8,16 +8,16 @@ namespace FFXIVClassic_Map_Server.dataobjects.chara
{
class PlayerWork
{
public int tribe;
public int guardian;
public int birthdayMonth;
public int birthdayDay;
public int initialTown;
public byte tribe;
public byte guardian;
public byte birthdayMonth;
public byte birthdayDay;
public byte initialTown;
public int restBonusExpRate;
public int[] questScenario = new int[16];
public int[] questGuildLeve = new int[8];
public uint[] questScenario = new uint[16];
public uint[] questGuildLeve = new uint[8];
public int questScenarioComplete;
public int questGuildleveComplete;
@@ -32,8 +32,8 @@ namespace FFXIVClassic_Map_Server.dataobjects.chara
public bool isRemainBonusPoint;
public int[] npcLinkshellChatCalling = new int[64];
public int[] npcLinkshellChatExtra = new int[64];
public bool[] npcLinkshellChatCalling = new bool[64];
public bool[] npcLinkshellChatExtra = new bool[64];
public int variableCommandConfirmWarp;
public int variableCommandConfirmWarpSender;
@@ -46,6 +46,6 @@ namespace FFXIVClassic_Map_Server.dataobjects.chara
public int variableCommandConfirmRaiseSenderByID;
public int variableCommandConfirmRaiseSenderSex;
public int variableCommandConfirmRaisePlace;
}
}