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	Refactored some actor field names
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		| @@ -47,7 +47,7 @@ namespace Meteor.Map.actors.chara.ai.state | ||||
|  | ||||
|             this.target = (spell.mainTarget & ValidTarget.SelfOnly) != 0 ? owner : target; | ||||
|  | ||||
|             errorResult = new CommandResult(owner.actorId, 32553, 0); | ||||
|             errorResult = new CommandResult(owner.Id, 32553, 0); | ||||
|             if (returnCode == 0 && owner.CanUse(this.target, spell, errorResult)) | ||||
|             { | ||||
|                 OnStart(); | ||||
| @@ -65,7 +65,7 @@ namespace Meteor.Map.actors.chara.ai.state | ||||
|             if (returnCode != 0) | ||||
|             { | ||||
|                 interrupt = true; | ||||
|                 errorResult = new CommandResult(target.actorId, (ushort)(returnCode == -1 ? 32553 : returnCode), 0, 0, 0, 1); | ||||
|                 errorResult = new CommandResult(target.Id, (ushort)(returnCode == -1 ? 32553 : returnCode), 0, 0, 0, 1); | ||||
|             } | ||||
|             else | ||||
|             { | ||||
| @@ -98,7 +98,7 @@ namespace Meteor.Map.actors.chara.ai.state | ||||
|                     } | ||||
|                     owner.GetSubState().chantId = 0xf0; | ||||
|                     owner.SubstateModified(); | ||||
|                     owner.DoBattleAction(spell.id, (uint) 0x6F000000 | spell.castType, new CommandResult(target.actorId, 30128, 1, 0, 1)); //You begin casting (6F000002: BLM, 6F000003: WHM, 0x6F000008: BRD) | ||||
|                     owner.DoBattleAction(spell.id, (uint) 0x6F000000 | spell.castType, new CommandResult(target.Id, 30128, 1, 0, 1)); //You begin casting (6F000002: BLM, 6F000003: WHM, 0x6F000008: BRD) | ||||
|                 } | ||||
|             } | ||||
|         } | ||||
| @@ -174,7 +174,7 @@ namespace Meteor.Map.actors.chara.ai.state | ||||
|  | ||||
|             if (HasMoved()) | ||||
|             { | ||||
|                 errorResult = new CommandResult(owner.actorId, 30211, 0); | ||||
|                 errorResult = new CommandResult(owner.Id, 30211, 0); | ||||
|                 errorResult.animation = 0x7F000002; | ||||
|                 interrupt = true; | ||||
|                 return; | ||||
|   | ||||
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