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	Refactored some actor field names
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		| @@ -41,7 +41,7 @@ namespace Meteor.Map.actors.chara.ai.state | ||||
|  | ||||
|             this.target = (skill.mainTarget & ValidTarget.SelfOnly) != 0 ? owner : target; | ||||
|  | ||||
|             errorResult = new CommandResult(owner.actorId, 32553, 0); | ||||
|             errorResult = new CommandResult(owner.Id, 32553, 0); | ||||
|             if (returnCode == 0 && owner.CanUse(this.target, skill, errorResult)) | ||||
|             { | ||||
|                 OnStart(); | ||||
| @@ -60,7 +60,7 @@ namespace Meteor.Map.actors.chara.ai.state | ||||
|             if (returnCode != 0) | ||||
|             { | ||||
|                 interrupt = true; | ||||
|                 errorResult = new CommandResult(owner.actorId, (ushort)(returnCode == -1 ? 32558 : returnCode), 0); | ||||
|                 errorResult = new CommandResult(owner.Id, (ushort)(returnCode == -1 ? 32558 : returnCode), 0); | ||||
|             } | ||||
|             else | ||||
|             { | ||||
| @@ -106,7 +106,7 @@ namespace Meteor.Map.actors.chara.ai.state | ||||
|                         owner.GetSubState().chantId = 0xf0; | ||||
|                         owner.SubstateModified(); | ||||
|                         //You ready [skill] (6F000002: BLM, 6F000003: WHM, 0x6F000008: BRD) | ||||
|                         owner.DoBattleAction(skill.id, (uint)0x6F000000 | skill.castType, new CommandResult(target.actorId, 30126, 1, 0, 1)); | ||||
|                         owner.DoBattleAction(skill.id, (uint)0x6F000000 | skill.castType, new CommandResult(target.Id, 30126, 1, 0, 1)); | ||||
|                     } | ||||
|                 } | ||||
|             } | ||||
|   | ||||
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