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				synced 2025-05-20 08:26:59 -04:00 
			
		
		
		
	Refactored some actor field names
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		| @@ -181,27 +181,27 @@ namespace Meteor.Map.Actors | ||||
|         public SubPacket CreateAppearancePacket() | ||||
|         { | ||||
|             SetActorAppearancePacket setappearance = new SetActorAppearancePacket(modelId, appearanceIds); | ||||
|             return setappearance.BuildPacket(actorId); | ||||
|             return setappearance.BuildPacket(Id); | ||||
|         } | ||||
|  | ||||
|         public SubPacket CreateInitStatusPacket() | ||||
|         { | ||||
|             return (SetActorStatusAllPacket.BuildPacket(actorId, charaWork.status)); | ||||
|             return (SetActorStatusAllPacket.BuildPacket(Id, charaWork.status)); | ||||
|         } | ||||
|  | ||||
|         public SubPacket CreateSetActorIconPacket() | ||||
|         { | ||||
|             return SetActorIconPacket.BuildPacket(actorId, currentActorIcon); | ||||
|             return SetActorIconPacket.BuildPacket(Id, currentActorIcon); | ||||
|         } | ||||
|  | ||||
|         public SubPacket CreateSubStatePacket() | ||||
|         { | ||||
|             return SetActorSubStatePacket.BuildPacket(actorId, currentSubState); | ||||
|             return SetActorSubStatePacket.BuildPacket(Id, currentSubState); | ||||
|         } | ||||
|  | ||||
|         public void SetQuestGraphic(Player player, int graphicNum) | ||||
|         { | ||||
|             player.QueuePacket(SetActorQuestGraphicPacket.BuildPacket(actorId, graphicNum)); | ||||
|             player.QueuePacket(SetActorQuestGraphicPacket.BuildPacket(Id, graphicNum)); | ||||
|         } | ||||
|  | ||||
|         public void SetCurrentContentGroup(ContentGroup group) | ||||
| @@ -240,20 +240,20 @@ namespace Meteor.Map.Actors | ||||
|             if (onlySelf) | ||||
|             { | ||||
|                 if (this is Player) | ||||
|                     ((Player)this).QueuePacket(PlayAnimationOnActorPacket.BuildPacket(actorId, animId)); | ||||
|                     ((Player)this).QueuePacket(PlayAnimationOnActorPacket.BuildPacket(Id, animId)); | ||||
|             } | ||||
|             else | ||||
|                 CurrentArea.BroadcastPacketAroundActor(this, PlayAnimationOnActorPacket.BuildPacket(actorId, animId)); | ||||
|                 CurrentArea.BroadcastPacketAroundActor(this, PlayAnimationOnActorPacket.BuildPacket(Id, animId)); | ||||
|         } | ||||
|          | ||||
|         public void DoBattleAction(ushort commandId, uint animationId) | ||||
|         { | ||||
|             CurrentArea.BroadcastPacketAroundActor(this, CommandResultX00Packet.BuildPacket(actorId, animationId, commandId)); | ||||
|             CurrentArea.BroadcastPacketAroundActor(this, CommandResultX00Packet.BuildPacket(Id, animationId, commandId)); | ||||
|         } | ||||
|  | ||||
|         public void DoBattleAction(ushort commandId, uint animationId, CommandResult result) | ||||
|         { | ||||
|             CurrentArea.BroadcastPacketAroundActor(this, CommandResultX01Packet.BuildPacket(actorId, animationId, commandId, result)); | ||||
|             CurrentArea.BroadcastPacketAroundActor(this, CommandResultX01Packet.BuildPacket(Id, animationId, commandId, result)); | ||||
|         } | ||||
|  | ||||
|         public void DoBattleAction(ushort commandId, uint animationId, CommandResult[] results) | ||||
| @@ -263,12 +263,12 @@ namespace Meteor.Map.Actors | ||||
|             while (true) | ||||
|             { | ||||
|                 if (results.Length - currentIndex >= 10) | ||||
|                     CurrentArea.BroadcastPacketAroundActor(this, CommandResultX18Packet.BuildPacket(actorId, animationId, commandId, results, ref currentIndex)); | ||||
|                     CurrentArea.BroadcastPacketAroundActor(this, CommandResultX18Packet.BuildPacket(Id, animationId, commandId, results, ref currentIndex)); | ||||
|                 else if (results.Length - currentIndex > 1) | ||||
|                     CurrentArea.BroadcastPacketAroundActor(this, CommandResultX10Packet.BuildPacket(actorId, animationId, commandId, results, ref currentIndex)); | ||||
|                     CurrentArea.BroadcastPacketAroundActor(this, CommandResultX10Packet.BuildPacket(Id, animationId, commandId, results, ref currentIndex)); | ||||
|                 else if (results.Length - currentIndex == 1) | ||||
|                 { | ||||
|                     CurrentArea.BroadcastPacketAroundActor(this, CommandResultX01Packet.BuildPacket(actorId, animationId, commandId, results[currentIndex])); | ||||
|                     CurrentArea.BroadcastPacketAroundActor(this, CommandResultX01Packet.BuildPacket(Id, animationId, commandId, results[currentIndex])); | ||||
|                     currentIndex++; | ||||
|                 } | ||||
|                 else | ||||
| @@ -283,12 +283,12 @@ namespace Meteor.Map.Actors | ||||
|             while (true) | ||||
|             { | ||||
|                 if (results.Count - currentIndex >= 10) | ||||
|                     CurrentArea.BroadcastPacketAroundActor(this, CommandResultX18Packet.BuildPacket(actorId, animationId, commandId, results, ref currentIndex)); | ||||
|                     CurrentArea.BroadcastPacketAroundActor(this, CommandResultX18Packet.BuildPacket(Id, animationId, commandId, results, ref currentIndex)); | ||||
|                 else if (results.Count - currentIndex > 1) | ||||
|                     CurrentArea.BroadcastPacketAroundActor(this, CommandResultX10Packet.BuildPacket(actorId, animationId, commandId, results, ref currentIndex)); | ||||
|                     CurrentArea.BroadcastPacketAroundActor(this, CommandResultX10Packet.BuildPacket(Id, animationId, commandId, results, ref currentIndex)); | ||||
|                 else if (results.Count - currentIndex == 1) | ||||
|                 { | ||||
|                     CurrentArea.BroadcastPacketAroundActor(this, CommandResultX01Packet.BuildPacket(actorId, animationId, commandId, results[currentIndex])); | ||||
|                     CurrentArea.BroadcastPacketAroundActor(this, CommandResultX01Packet.BuildPacket(Id, animationId, commandId, results[currentIndex])); | ||||
|                     currentIndex++; | ||||
|                 } | ||||
|                 else | ||||
| @@ -405,14 +405,14 @@ namespace Meteor.Map.Actors | ||||
|  | ||||
|                 if ((updateFlags & ActorUpdateFlags.Appearance) != 0) | ||||
|                 { | ||||
|                     packets.Add(new SetActorAppearancePacket(modelId, appearanceIds).BuildPacket(actorId)); | ||||
|                     packets.Add(new SetActorAppearancePacket(modelId, appearanceIds).BuildPacket(Id)); | ||||
|                 } | ||||
|  | ||||
|                 if ((updateFlags & ActorUpdateFlags.State) != 0) | ||||
|                 { | ||||
|                     packets.Add(SetActorStatePacket.BuildPacket(actorId, currentMainState, 0x0)); | ||||
|                     packets.Add(CommandResultX00Packet.BuildPacket(actorId, 0x72000062, 0)); | ||||
|                     packets.Add(CommandResultX01Packet.BuildPacket(actorId, 0x7C000062, 21001, new CommandResult(actorId, 0, 1))); | ||||
|                     packets.Add(SetActorStatePacket.BuildPacket(Id, currentMainState, 0x0)); | ||||
|                     packets.Add(CommandResultX00Packet.BuildPacket(Id, 0x72000062, 0)); | ||||
|                     packets.Add(CommandResultX01Packet.BuildPacket(Id, 0x7C000062, 21001, new CommandResult(Id, 0, 1))); | ||||
|  | ||||
|                     updateFlags &= ~ActorUpdateFlags.State; | ||||
|                     //DoBattleAction(21001, 0x7C000062, new BattleAction(this.actorId, 0, 1, 0, 0, 1)); //Attack Mode | ||||
| @@ -420,7 +420,7 @@ namespace Meteor.Map.Actors | ||||
|  | ||||
|                 if ((updateFlags & ActorUpdateFlags.SubState) != 0) | ||||
|                 { | ||||
|                     packets.Add(SetActorSubStatePacket.BuildPacket(actorId, currentSubState)); | ||||
|                     packets.Add(SetActorSubStatePacket.BuildPacket(Id, currentSubState)); | ||||
|                     //packets.Add(CommandResultX00Packet.BuildPacket(actorId, 0x72000062, 0)); | ||||
|                     //packets.Add(CommandResultX01Packet.BuildPacket(actorId, 0x7C000062, 21001, new CommandResult(actorId, 0, 1))); | ||||
|  | ||||
| @@ -1126,7 +1126,7 @@ namespace Meteor.Map.Actors | ||||
|                     ushort totalDamage = 0; | ||||
|                     for (int hitNum = 1; hitNum <= command.numHits; hitNum++) | ||||
|                     { | ||||
|                         var action = new CommandResult(chara.actorId, command, (byte)GetHitDirection(chara), (byte) hitNum); | ||||
|                         var action = new CommandResult(chara.Id, command, (byte)GetHitDirection(chara), (byte) hitNum); | ||||
|                          | ||||
|                         //uncached script | ||||
|                         lua.LuaEngine.CallLuaBattleCommandFunction(this, command, folder, "onSkillFinish", this, chara, command, action, actions); | ||||
| @@ -1145,7 +1145,7 @@ namespace Meteor.Map.Actors | ||||
|                         //30442: [hitCount]fold Attack! [chara] takes a total of totalDamage points of damage. | ||||
|                         //30450: All attacks miss! | ||||
|                         ushort textId = (ushort) (hitTarget ? 30442 : 30450); | ||||
|                         actions.AddAction(new CommandResult(chara.actorId, textId, 0, totalDamage, (byte)hitCount)); | ||||
|                         actions.AddAction(new CommandResult(chara.Id, textId, 0, totalDamage, (byte)hitCount)); | ||||
|                     } | ||||
|                 } | ||||
|  | ||||
| @@ -1153,7 +1153,7 @@ namespace Meteor.Map.Actors | ||||
|             } | ||||
|             else | ||||
|             { | ||||
|                 actions.AddAction(new CommandResult(actorId, 30202, 0)); | ||||
|                 actions.AddAction(new CommandResult(Id, 30202, 0)); | ||||
|             } | ||||
|  | ||||
|             DelMP(command.CalculateMpCost(this)); | ||||
| @@ -1188,9 +1188,9 @@ namespace Meteor.Map.Actors | ||||
|             if (!itemPackages.ContainsKey((ushort)id)) | ||||
|                 return; | ||||
|  | ||||
|             player.QueuePacket(InventoryBeginChangePacket.BuildPacket(actorId, true)); | ||||
|             player.QueuePacket(InventoryBeginChangePacket.BuildPacket(Id, true)); | ||||
|             itemPackages[(ushort)id].SendFullPackage(player); | ||||
|             player.QueuePacket(InventoryEndChangePacket.BuildPacket(actorId)); | ||||
|             player.QueuePacket(InventoryEndChangePacket.BuildPacket(Id)); | ||||
|         } | ||||
|  | ||||
|         public void AddItem(uint catalogID) | ||||
| @@ -1297,7 +1297,7 @@ namespace Meteor.Map.Actors | ||||
|  | ||||
|         public InventoryItem GetItem(LuaUtils.ItemRefParam reference) | ||||
|         { | ||||
|             if (reference.actorId != actorId) | ||||
|             if (reference.actorId != Id) | ||||
|                 return null; | ||||
|             if (itemPackages.ContainsKey(reference.itemPackage)) | ||||
|             { | ||||
|   | ||||
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