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Added scripts for NPCs in the Limsa echo instance and Gridania opening post-battle instance.
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require ("global")
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function onEventStarted(player, npc, triggerName)
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man0g1Quest = player:GetQuest("Man0g0");
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if (man0g1Quest ~= nil) then
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if (triggerName == "talkDefault") then
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callClientFunction(player, "delegateEvent", player, man0g1Quest, "processEvent020_3");
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end
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end
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player:EndEvent();
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end
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