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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Added scripts for NPCs in the Limsa echo instance and Gridania opening post-battle instance.
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require ("global")
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function onEventStarted(player, npc, triggerName)
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man0l1Quest = player:GetQuest("Man0l1");
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if (man0l1Quest ~= nil) then
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if (triggerName == "talkDefault") then
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callClientFunction(player, "delegateEvent", player, man0l1Quest, "processEtc001");
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player:EndEvent();
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end
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end
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end
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@@ -0,0 +1,13 @@
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require ("global")
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function onEventStarted(player, npc, triggerName)
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man0l1Quest = player:GetQuest("Man0l1");
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if (man0l1Quest ~= nil) then
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if (triggerName == "talkDefault") then
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callClientFunction(player, "delegateEvent", player, man0l1Quest, "processEtc003");
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player:EndEvent();
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end
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end
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end
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@@ -0,0 +1,13 @@
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require ("global")
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function onEventStarted(player, npc, triggerName)
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man0l1Quest = player:GetQuest("Man0l1");
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if (man0l1Quest ~= nil) then
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if (triggerName == "talkDefault") then
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callClientFunction(player, "delegateEvent", player, man0l1Quest, "processEtc002");
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player:EndEvent();
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end
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end
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end
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