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	Added scripts for NPCs in the Limsa echo instance and Gridania opening post-battle instance.
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		| @@ -0,0 +1,13 @@ | ||||
| require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
| 	man0l1Quest = player:GetQuest("Man0l1"); | ||||
| 	 | ||||
| 	if (man0l1Quest ~= nil) then	 | ||||
| 		if (triggerName == "talkDefault") then | ||||
| 			callClientFunction(player, "delegateEvent", player, man0l1Quest, "processEtc001");		 | ||||
| 			player:EndEvent(); | ||||
| 		end		 | ||||
| 	end | ||||
|  | ||||
| end | ||||
| @@ -0,0 +1,13 @@ | ||||
| require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
| 	man0l1Quest = player:GetQuest("Man0l1"); | ||||
| 	 | ||||
| 	if (man0l1Quest ~= nil) then	 | ||||
| 		if (triggerName == "talkDefault") then | ||||
| 			callClientFunction(player, "delegateEvent", player, man0l1Quest, "processEtc003");		 | ||||
| 			player:EndEvent(); | ||||
| 		end		 | ||||
| 	end | ||||
|  | ||||
| end | ||||
| @@ -0,0 +1,13 @@ | ||||
| require ("global") | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
| 	man0l1Quest = player:GetQuest("Man0l1"); | ||||
| 	 | ||||
| 	if (man0l1Quest ~= nil) then	 | ||||
| 		if (triggerName == "talkDefault") then | ||||
| 			callClientFunction(player, "delegateEvent", player, man0l1Quest, "processEtc002");		 | ||||
| 			player:EndEvent(); | ||||
| 		end		 | ||||
| 	end | ||||
|  | ||||
| end | ||||
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