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Teleport command touch-ups.
PopulaceCompanyWarp made to look more retail authentic. Can't figure out how to make it not play the 'npc untargeted' sound though like retail. Music command has second argument for transition type. Added an overloaded function in Player.cs to support this. Setappearance adjusted to work again on player targets. DftWil updated to cover near everything. Re-added shop-related luas that were removed for some reason.
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@@ -920,6 +920,14 @@ namespace Meteor.Map.Actors
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QueuePacket(SetMusicPacket.BuildPacket(actorId, musicId, 1));
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}
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public void ChangeMusic(ushort musicId, ushort musicTrackMode)
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{
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QueuePacket(SetMusicPacket.BuildPacket(actorId, musicId, musicTrackMode));
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}
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public void SendMountAppearance()
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{
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if (mountState == 1)
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