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	Minor fix to Call of Booty.
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		| @@ -34,10 +34,8 @@ function onStateChange(player, quest, sequence) | ||||
| 	end | ||||
|  | ||||
| 	if (sequence == SEQ_000) then | ||||
| 		quest:SetENpc(FONGHO, QFLAG_PLATE); | ||||
|         quest:SetENpc(HASTHWAB); | ||||
| 	elseif (sequence == SEQ_001) then	 | ||||
| 		quest:SetENpc(FONGHO, QFLAG_REWARD); | ||||
|         quest:SetENpc(HASTHWAB); | ||||
| 	end	 | ||||
| end | ||||
|  | ||||
|   | ||||
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