fixed cast interrupt

- dont allow targeting of mob moving back to spawn
This commit is contained in:
Tahir Akhlaq
2017-08-30 00:14:14 +01:00
parent 2cee5ff573
commit 517bdc0638
17 changed files with 114 additions and 112 deletions

View File

@@ -248,8 +248,8 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai
private bool IsWithinCone(Character target, bool withPet)
{
// todo:
return false;
// todo: make this actual cone
return owner.IsFacing(target, angle) && Utils.Distance(owner.positionX, owner.positionY, owner.positionZ, target.positionX, target.positionY, target.positionZ) < extents;
}
private void AddTarget(Character target, bool withPet)